- Can't burn up the nuke disk in a crematorium lololol

- The message for trying to cremate nothing is now based off the crematorium instead of user
- Minor grammar fix

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3051 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
quartz235@gmail.com
2012-02-07 22:17:23 +00:00
parent 2334019bc3
commit c540dde158
2 changed files with 5 additions and 4 deletions
+4 -3
View File
@@ -251,7 +251,7 @@
return //don't let you cremate something twice or w/e
if(length(contents) == 0)
for (var/mob/M in viewers(user))
for (var/mob/M in viewers(src))
M.show_message("\red You hear a hollow crackle.", 1)
return
else if(contents)
@@ -283,8 +283,9 @@
playsound(src.loc, 'ding.ogg', 50, 1)
else
for(var/obj/item/I in contents)
del(I)
new /obj/effect/decal/ash(src)
if(!istype(I, /obj/item/weapon/disk/nuclear))
del(I)
new /obj/effect/decal/ash(src)
sleep(30)
cremating = 0
locked = 0
+1 -1
View File
@@ -701,7 +701,7 @@ datum
if(M:head)
if(prob(15))
del(M:head)
M << "\red Your helmet melts from the acid"
M << "\red Your helmet melts from the acid!"
else
M << "\red Your helmet protects you from the acid!"
return