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Merge remote-tracking branch 'origin/master' into bay_examine
# Conflicts: # code/game/objects/structures/displaycase.dm
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@@ -14,7 +14,6 @@ obj/item/weapon/gun/magic/staff/animate
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projectile_type = "/obj/item/projectile/magic/animate"
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icon_state = "staffofanimation"
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item_state = "staffofanimation"
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icon_override = 'icons/mob/in-hand/staff.dmi'
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obj/item/weapon/gun/magic/staff/healing
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name = "staff of healing"
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@@ -22,7 +21,6 @@ obj/item/weapon/gun/magic/staff/healing
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projectile_type = "/obj/item/projectile/magic/resurrection"
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icon_state = "staffofhealing"
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item_state = "staffofhealing"
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icon_override = 'icons/mob/in-hand/staff.dmi'
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obj/item/weapon/gun/magic/staff/chaos
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name = "staff of chaos"
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@@ -30,7 +28,6 @@ obj/item/weapon/gun/magic/staff/chaos
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projectile_type = "/obj/item/projectile/magic"
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icon_state = "staffofchaos"
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item_state = "staffofchaos"
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icon_override = 'icons/mob/in-hand/staff.dmi'
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max_charges = 10
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recharge_rate = 2
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@@ -49,7 +46,6 @@ obj/item/weapon/gun/magic/staff/door
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projectile_type = "/obj/item/projectile/magic/door"
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icon_state = "staffofdoor"
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item_state = "staffofdoor"
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icon_override = 'icons/mob/in-hand/staff.dmi'
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max_charges = 10
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recharge_rate = 2
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