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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts: # code/game/turfs/simulated/floor/plating.dm # code/modules/clothing/suits/jobs.dm # icons/mob/suit.dmi # icons/obj/clothing/suits.dmi
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@@ -18,7 +18,7 @@
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do_sparks(rand(5, 9), FALSE, src)
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playsound(flashbang_turf, 'sound/effects/bang.ogg', 25, 1)
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bang(flashbang_turf, range, src)
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bang(flashbang_turf, src, range)
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for(var/obj/structure/blob/B in hear(8, flashbang_turf)) //Blob damage here
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var/damage = round(30 / (get_dist(B, get_turf(src)) + 1))
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