Pipenet overhaul

This commit is contained in:
Markolie
2015-09-21 02:11:54 +02:00
parent e2a28b981a
commit c5c64413a1
89 changed files with 13676 additions and 16467 deletions
+10 -10
View File
@@ -72,14 +72,6 @@ datum/controller/game_controller/proc/setup_objects()
count++
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing pipe networks...")
for(var/obj/machinery/atmospherics/machine in machines)
machine.build_network()
count++
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing atmospherics machinery...")
@@ -92,8 +84,16 @@ datum/controller/game_controller/proc/setup_objects()
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
T.broadcast_status()
count++
log_startup_progress(" Initialized [count] atmospherics devices in [stop_watch(watch)]s.")
log_startup_progress(" Initialized [count] atmospherics machines in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing pipe networks...")
for(var/obj/machinery/atmospherics/machine in machines)
machine.build_network()
count++
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
log_startup_progress("Finished object initializations in [stop_watch(overwatch)]s.")
datum/controller/game_controller/proc/setup_starlight()