No more duplicate shake messages on SSD people

This commit is contained in:
Crazylemon64
2016-01-25 11:19:43 -08:00
parent 9fdc7d33bf
commit c5cba510f4
+5 -4
View File
@@ -261,10 +261,11 @@ mob/living
AdjustStunned(-3)
AdjustWeakened(-3)
playsound(src.loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
M.visible_message( \
"\blue [M] shakes [src] trying to wake [t_him] up!", \
"\blue You shake [src] trying to wake [t_him] up!", \
)
if(!player_logged)
M.visible_message( \
"\blue [M] shakes [src] trying to wake [t_him] up!", \
"\blue You shake [src] trying to wake [t_him] up!", \
)
// BEGIN HUGCODE - N3X
else
if (istype(src,/mob/living/carbon/human) && src:w_uniform)