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Redo of clown/mime door fix.
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@@ -240,14 +240,14 @@
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canSmoothWith = list(/obj/structure/falsewall/alien, /turf/simulated/wall/mineral/alien)
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/obj/structure/falsewall/clown
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/obj/structure/falsewall/bananium
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name = "bananium wall"
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desc = "A wall with bananium plating. Honk!"
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icon = 'icons/turf/walls/bananium_wall.dmi'
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icon_state = ""
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mineral = "clown"
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walltype = "clown"
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canSmoothWith = list(/obj/structure/falsewall/clown, /turf/simulated/wall/mineral/clown)
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canSmoothWith = list(/obj/structure/falsewall/bananium, /turf/simulated/wall/mineral/bananium)
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/obj/structure/falsewall/sandstone
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name = "sandstone wall"
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