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Added 5 new types of random events
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@@ -52,11 +52,13 @@ var/global/list/possibleEvents = list()
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possibleEvents[/datum/event/falsealarm] = 300
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possibleEvents[/datum/event/immovable_rod] = 200
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possibleEvents[/datum/event/vent_clog] = 300
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possibleEvents[/datum/event/anomaly/anomaly_bluespace] = 150
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possibleEvents[/datum/event/anomaly/anomaly_bluespace] = 100
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possibleEvents[/datum/event/anomaly/anomaly_flux] = 200
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possibleEvents[/datum/event/anomaly/anomaly_grav] = 200
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possibleEvents[/datum/event/anomaly/anomaly_pyro] = 200
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possibleEvents[/datum/event/anomaly/anomaly_vortex] = 150
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possibleEvents[/datum/event/weightless] = 150
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possibleEvents[/datum/event/wormholes] = 150
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possibleEvents[/datum/event/pda_spam] = max(min(25, player_list.len) * 4, 200)
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possibleEvents[/datum/event/money_lotto] = max(min(5, player_list.len), 50)
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@@ -65,6 +67,7 @@ var/global/list/possibleEvents = list()
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possibleEvents[/datum/event/carp_migration] = 50 + 50 * active_with_role["Engineer"]
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possibleEvents[/datum/event/dust] = 50 + 50 * active_with_role["Engineer"]
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possibleEvents[/datum/event/dust/meaty] = 50 + 50 * active_with_role["Engineer"]
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possibleEvents[/datum/event/brand_intelligence] = 50 + 25 * active_with_role["Janitor"]
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possibleEvents[/datum/event/rogue_drone] = 25 + 25 * active_with_role["Engineer"] + 25 * active_with_role["Security"]
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@@ -76,8 +79,10 @@ var/global/list/possibleEvents = list()
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possibleEvents[/datum/event/electrical_storm] = 10 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/wallrot] = 30 * active_with_role["Engineer"] + 50 * active_with_role["Botanist"]
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if(!spacevines_spawned)
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possibleEvents[/datum/event/spacevine] = 5 + 5 * active_with_role["Engineer"]
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possibleEvents[/datum/event/spacevine] = 25 + 5 * active_with_role["Engineer"]
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if(minutes_passed >= 30) // Give engineers time to set up engine
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possibleEvents[/datum/event/meteor_wave] = 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/meteor_shower] = 40 * active_with_role["Engineer"]
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@@ -98,6 +103,9 @@ var/global/list/possibleEvents = list()
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possibleEvents[/datum/event/alien_infestation] = max(active_with_role["Security"], 5) + 2.5
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if(!sent_ninja_to_station && toggle_space_ninja)
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possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
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possibleEvents[/datum/event/undead] = active_with_role["Security"] * 25
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possibleEvents[/datum/event/ghosts] = active_with_role["Security"] * 25
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for(var/event_type in event_last_fired) if(possibleEvents[event_type])
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var/time_passed = world.time - event_last_fired[event_type]
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