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demanifest on going out of range..maybe..
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@@ -65,7 +65,7 @@
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else
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src << "You moved out of range, and were pulled back! You can only move [range] meters from [summoner.real_name]"
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visible_message("<span class='danger'>The [src] jumps back to its user.</span>")
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loc = get_turf(summoner)
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Recall()
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/mob/living/simple_animal/hostile/guardian/Move() //Returns to summoner if they move out of range
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..()
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@@ -75,7 +75,7 @@
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else
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src << "You moved out of range, and were pulled back! You can only move [range] meters from [summoner.real_name]"
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visible_message("<span class='danger'>The [src] jumps back to its user.</span>")
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loc = get_turf(summoner)
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Recall()
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/mob/living/simple_animal/hostile/guardian/adjustBruteLoss(amount) //The spirit is invincible, but passes on damage to the summoner
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