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Fixed by not allowing ghost to reenter corpse.
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@@ -223,6 +223,10 @@
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health = 35 - (getBruteLoss() + getFireLoss())
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update_stat("updatehealth([reason])")
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/mob/living/silicon/robot/drone/death(gibbed)
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. = ..(gibbed)
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ghostize(can_reenter_corpse = 0)
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//CONSOLE PROCS
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/mob/living/silicon/robot/drone/proc/law_resync()
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