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+author: TheDZD
+delete-after: True
+changes:
+ - tweak: "Lowered genetic instability damage thresholds by 5 across the board. Effectively meaning that you can have one additional minor power without shifting into the next threshold."
+ - tweak: "Lowered the rate at which damage scales with instability, and the decreased upper cap on each damage type."
+ - tweak: "The base activation probability for powers is now 100%, rather than 45%. Abilities affected include everything except Cloak of Darkness, Chameleon, No Breathing, Hulk, Telekinesis, and X-Ray Vision, which all have their own independent activation chances (varying from 5% to 10%)."
+ - tweak: "Increases activation chances of TK (10% to 15%), No Breathing (10% to 25%), Cloak of Darkness (10% to 25%), Hulk (5% to 15%), X-Ray Vision (10% to 15%), and Chameleon (10% to 25%)."