Replaces all var/const with #define

This commit is contained in:
AffectedArc07
2020-01-28 21:25:20 +00:00
parent 076ef673cd
commit c64bc93649
269 changed files with 1481 additions and 1474 deletions
+2 -2
View File
@@ -3,7 +3,7 @@
desc = "A bar sign with no writing on it"
icon = 'icons/obj/barsigns.dmi'
icon_state = "empty"
req_access = list(access_bar)
req_access = list(ACCESS_BAR)
max_integrity = 500
integrity_failure = 250
armor = list("melee" = 20, "bullet" = 20, "laser" = 20, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
@@ -127,7 +127,7 @@
return
set_sign(new /datum/barsign/hiddensigns/syndibarsign)
emagged = 1
req_access = list(access_syndicate)
req_access = list(ACCESS_SYNDICATE)
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/bar
name = "Booze cabinet"
req_access = list(access_bar)
req_access = list(ACCESS_BAR)
icon_state = "cabinetdetective_locked"
icon_closed = "cabinetdetective"
icon_locked = "cabinetdetective_locked"
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/cargotech
name = "cargo technician's locker"
req_access = list(access_cargo)
req_access = list(ACCESS_CARGO)
icon_state = "securecargo1"
icon_closed = "securecargo"
icon_locked = "securecargo1"
@@ -21,7 +21,7 @@
/obj/structure/closet/secure_closet/quartermaster
name = "quartermaster's locker"
req_access = list(access_qm)
req_access = list(ACCESS_QM)
icon_state = "secureqm1"
icon_closed = "secureqm"
icon_locked = "secureqm1"
@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/chaplain
name = "chapel wardrobe"
desc = "A lockable storage unit for Nanotrasen-approved religious attire."
req_access = list(access_chapel_office)
req_access = list(ACCESS_CHAPEL_OFFICE)
icon_state = "chaplainsecure1"
icon_closed = "chaplainsecure"
icon_locked = "chaplainsecure1"
@@ -62,5 +62,5 @@
ignore_use = FALSE
/obj/structure/closet/secure_closet/syndicate/depot/armory
req_access = list(access_syndicate)
req_access = list(ACCESS_SYNDICATE)
is_armory = TRUE
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
req_access = list(access_ce)
req_access = list(ACCESS_CE)
icon_state = "securece1"
icon_closed = "securece"
icon_locked = "securece1"
@@ -45,7 +45,7 @@
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies locker"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "secureengelec1"
icon_closed = "secureengelec"
icon_locked = "secureengelec1"
@@ -71,7 +71,7 @@
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies locker"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "secureengweld1"
icon_closed = "secureengweld"
icon_locked = "secureengweld1"
@@ -91,7 +91,7 @@
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
icon_state = "secureeng1"
icon_closed = "secureeng"
icon_locked = "secureeng1"
@@ -120,7 +120,7 @@
/obj/structure/closet/secure_closet/atmos_personal
name = "technician's locker"
req_access = list(access_atmospherics)
req_access = list(ACCESS_ATMOSPHERICS)
icon_state = "secureatm1"
icon_closed = "secureatm"
icon_locked = "secureatm1"
@@ -26,7 +26,7 @@
/obj/structure/closet/secure_closet/freezer/kitchen
name = "kitchen cabinet"
req_access = list(access_kitchen)
req_access = list(ACCESS_KITCHEN)
/obj/structure/closet/secure_closet/freezer/kitchen/New()
..()
@@ -100,7 +100,7 @@
icon_opened = "fridgeopen"
icon_broken = "fridgebroken"
icon_off = "fridge1"
req_access = list(access_heads_vault)
req_access = list(ACCESS_HEADS_VAULT)
/obj/structure/closet/secure_closet/freezer/money/New()
..()
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/guncabinet
name = "gun cabinet"
req_access = list(access_armory)
req_access = list(ACCESS_ARMORY)
icon = 'icons/obj/guncabinet.dmi'
icon_state = "base"
icon_closed = "base"
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/hydroponics
name = "botanist's locker"
req_access = list(access_hydroponics)
req_access = list(ACCESS_HYDROPONICS)
icon_state = "hydrosecure1"
icon_closed = "hydrosecure"
icon_locked = "hydrosecure1"
@@ -7,7 +7,7 @@
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
/obj/structure/closet/secure_closet/medical1/New()
..()
@@ -35,7 +35,7 @@
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
/obj/structure/closet/secure_closet/medical2/New()
..()
@@ -49,7 +49,7 @@
/obj/structure/closet/secure_closet/medical3
name = "medical doctor's locker"
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
@@ -86,7 +86,7 @@
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
/obj/structure/closet/secure_closet/exam/New()
..()
@@ -128,7 +128,7 @@
/obj/structure/closet/secure_closet/psychiatrist
name = "psychiatrist's locker"
req_access = list(access_psychiatrist)
req_access = list(ACCESS_PSYCHIATRIST)
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
@@ -152,7 +152,7 @@
/obj/structure/closet/secure_closet/CMO
name = "chief medical officer's locker"
req_access = list(access_cmo)
req_access = list(ACCESS_CMO)
icon_state = "cmosecure1"
icon_closed = "cmosecure"
icon_locked = "cmosecure1"
@@ -199,7 +199,7 @@
/obj/structure/closet/secure_closet/animal
name = "animal control locker"
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
/obj/structure/closet/secure_closet/animal/New()
..()
@@ -218,7 +218,7 @@
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_chemistry)
req_access = list(ACCESS_CHEMISTRY)
/obj/structure/closet/secure_closet/chemical/New()
..()
@@ -240,7 +240,7 @@
anchored = 1
density = 0
wall_mounted = 1
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
/obj/structure/closet/secure_closet/medical_wall/update_icon()
if(broken)
@@ -263,7 +263,7 @@
icon_opened = "medicalopen"
icon_broken = "medicalbroken"
icon_off = "medicaloff"
req_access = list(access_paramedic)
req_access = list(ACCESS_PARAMEDIC)
/obj/structure/closet/secure_closet/paramedic/New()
..()
@@ -283,7 +283,7 @@
icon_opened = "medicalopen"
icon_broken = "chemicalbroken"
icon_off = "chemicaloff"
req_access = list(access_chemistry)
req_access = list(ACCESS_CHEMISTRY)
/obj/structure/closet/secure_closet/reagents/New()
..()
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/clown
name = "clown's locker"
req_access = list(access_clown)
req_access = list(ACCESS_CLOWN)
icon_state = "clownsecure1"
icon_closed = "clownsecure"
icon_locked = "clownsecure1"
@@ -26,7 +26,7 @@
/obj/structure/closet/secure_closet/mime
name = "mime's locker"
req_access = list(access_mime)
req_access = list(ACCESS_MIME)
icon_state = "mimesecure1"
icon_closed = "mimesecure"
icon_locked = "mimesecure1"
@@ -50,7 +50,7 @@
/obj/structure/closet/secure_closet/syndicate_officer
name = "officer's locker"
req_access = list(access_syndicate_command)
req_access = list(ACCESS_SYNDICATE_COMMAND)
/obj/structure/closet/secure_closet/syndicate_officer/New()
..()
@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/personal
desc = "It's a secure locker for personnel. The first card swiped gains control."
name = "personal closet"
req_access = list(access_all_personal_lockers)
req_access = list(ACCESS_ALL_PERSONAL_LOCKERS)
var/registered_name = null
/obj/structure/closet/secure_closet/personal/New()
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/scientist
name = "scientist's locker"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
@@ -25,7 +25,7 @@
/obj/structure/closet/secure_closet/roboticist
name = "roboticist's locker"
req_access = list(access_robotics)
req_access = list(ACCESS_ROBOTICS)
icon_state = "secureres1"
icon_closed = "secureres"
icon_locked = "secureres1"
@@ -50,7 +50,7 @@
/obj/structure/closet/secure_closet/RD
name = "research director's locker"
req_access = list(access_rd)
req_access = list(ACCESS_RD)
icon_state = "rdsecure1"
icon_closed = "rdsecure"
icon_locked = "rdsecure1"
@@ -88,7 +88,7 @@
icon_opened = "medicalopen"
icon_broken = "rchemicalbroken"
icon_off = "rchemicaloff"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
/obj/structure/closet/secure_closet/research_reagents/New()
..()
@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/captains
name = "captain's locker"
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
icon_state = "capsecure1"
icon_closed = "capsecure"
icon_locked = "capsecure1"
@@ -38,7 +38,7 @@
/obj/structure/closet/secure_closet/hop
name = "head of personnel's locker"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
icon_state = "hopsecure1"
icon_closed = "hopsecure"
icon_locked = "hopsecure1"
@@ -64,7 +64,7 @@
/obj/structure/closet/secure_closet/hop2
name = "head of personnel's attire"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
icon_state = "hopsecure1"
icon_closed = "hopsecure"
icon_locked = "hopsecure1"
@@ -91,7 +91,7 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's locker"
req_access = list(access_hos)
req_access = list(ACCESS_HOS)
icon_state = "hossecure1"
icon_closed = "hossecure"
icon_locked = "hossecure1"
@@ -132,7 +132,7 @@
/obj/structure/closet/secure_closet/warden
name = "warden's locker"
req_access = list(access_armory)
req_access = list(ACCESS_ARMORY)
icon_state = "wardensecure1"
icon_closed = "wardensecure"
icon_locked = "wardensecure1"
@@ -170,7 +170,7 @@
/obj/structure/closet/secure_closet/security
name = "security officer's locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
icon_state = "sec1"
icon_closed = "sec"
icon_locked = "sec1"
@@ -201,7 +201,7 @@
/obj/structure/closet/secure_closet/brigdoc
name = "brig physician's locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
icon_state = "securemed1"
icon_closed = "securemed"
icon_locked = "securemed1"
@@ -231,7 +231,7 @@
/obj/structure/closet/secure_closet/blueshield
name = "blueshield's locker"
req_access = list(access_blueshield)
req_access = list(ACCESS_BLUESHIELD)
icon_state = "bssecure1"
icon_closed = "bssecure"
icon_locked = "bssecure1"
@@ -265,7 +265,7 @@
/obj/structure/closet/secure_closet/ntrep
name = "\improper Nanotrasen Representative's locker"
req_access = list(access_ntrep)
req_access = list(ACCESS_NTREP)
icon_state = "ntsecure1"
icon_closed = "ntsecure"
icon_locked = "ntsecure1"
@@ -326,7 +326,7 @@
/obj/structure/closet/secure_closet/detective
name = "detective's cabinet"
req_access = list(access_forensics_lockers)
req_access = list(ACCESS_FORENSICS_LOCKERS)
icon_state = "cabinetdetective_locked"
icon_closed = "cabinetdetective"
icon_locked = "cabinetdetective_locked"
@@ -376,7 +376,7 @@
/obj/structure/closet/secure_closet/injection
name = "lethal injections locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
/obj/structure/closet/secure_closet/injection/New()
..()
@@ -386,7 +386,7 @@
/obj/structure/closet/secure_closet/brig
name = "brig locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
anchored = 1
var/id = null
@@ -400,7 +400,7 @@
/obj/structure/closet/secure_closet/courtroom
name = "courtroom locker"
req_access = list(access_court)
req_access = list(ACCESS_COURT)
/obj/structure/closet/secure_closet/courtroom/New()
..()
@@ -416,7 +416,7 @@
/obj/structure/closet/secure_closet/wall
name = "wall locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
icon_state = "wall-locker1"
density = 1
icon_closed = "wall-locker"
@@ -442,7 +442,7 @@
/obj/structure/closet/secure_closet/magistrate
name = "\improper Magistrate's locker"
req_access = list(access_magistrate)
req_access = list(ACCESS_MAGISTRATE)
icon_state = "magistratesecure1"
icon_closed = "magistratesecure"
icon_locked = "magistratesecure1"
+3 -3
View File
@@ -222,16 +222,16 @@
/obj/structure/displaycase/captain
alert = TRUE
start_showpiece_type = /obj/item/gun/energy/laser/captain
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
/obj/structure/displaycase/labcage
name = "lab cage"
desc = "A glass lab container for storing interesting creatures."
start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr
req_access = list(access_rd)
req_access = list(ACCESS_RD)
/obj/structure/displaycase/stechkin
name = "officer's display case"
desc = "A display case containing a humble stechkin pistol. Never forget your roots."
start_showpiece_type = /obj/item/gun/projectile/automatic/pistol
req_access = list(access_syndicate_command)
req_access = list(ACCESS_SYNDICATE_COMMAND)
+1 -1
View File
@@ -250,7 +250,7 @@
/obj/structure/falsewall/plasma/proc/burnbabyburn(user)
playsound(src, 'sound/items/welder.ogg', 100, 1)
atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 400)
atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS, 400)
new /obj/structure/girder/displaced(loc)
qdel(src)
@@ -202,7 +202,7 @@
TemperatureAct(exposed_temperature)
/obj/structure/mineral_door/transparent/plasma/proc/TemperatureAct(temperature)
atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 500)
atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS, 500)
deconstruct(FALSE)
/obj/structure/mineral_door/transparent/diamond
+1 -1
View File
@@ -459,7 +459,7 @@
icon = 'icons/obj/power.dmi'
icon_state = "crema_switch"
anchored = 1.0
req_access = list(access_crematorium)
req_access = list(ACCESS_CREMATORIUM)
var/on = 0
var/area/area = null
var/otherarea = null
+1 -1
View File
@@ -140,7 +140,7 @@
return ..()
/obj/structure/statue/plasma/proc/PlasmaBurn()
atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 160)
atmos_spawn_air(LINDA_SPAWN_HEAT | LINDA_SPAWN_TOXINS, 160)
deconstruct(FALSE)
/obj/structure/statue/plasma/proc/ignite(exposed_temperature)