mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
Merge remote-tracking branch 'remotes/upstream/master' into rodform
# Conflicts: # icons/mob/actions.dmi
This commit is contained in:
@@ -166,7 +166,7 @@ var/list/admin_verbs_debug = list(
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/client/proc/admin_serialize,
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/client/proc/admin_deserialize,
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/client/proc/jump_to_ruin,
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/client/proc/toggle_medal_disable
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/client/proc/toggle_medal_disable
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)
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var/list/admin_verbs_possess = list(
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/proc/possess,
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@@ -213,6 +213,10 @@ var/list/admin_verbs_snpc = list(
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/client/proc/hide_snpc_verbs
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)
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/client/proc/on_holder_add()
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if(chatOutput && chatOutput.loaded)
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chatOutput.loadAdmin()
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/client/proc/add_admin_verbs()
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if(holder)
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verbs += admin_verbs_default
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@@ -32,6 +32,7 @@ var/list/admin_datums = list()
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if(istype(C))
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owner = C
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owner.holder = src
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owner.on_holder_add()
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owner.add_admin_verbs() //TODO
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owner.verbs -= /client/proc/readmin
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admins |= C
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@@ -538,6 +538,9 @@
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spider_minds += S.mind
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dat += check_role_table("Terror Spiders", spider_minds)
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if(ticker.mode.ert.len)
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dat += check_role_table("ERT", ticker.mode.ert)
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dat += "</body></html>"
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usr << browse(dat, "window=roundstatus;size=400x500")
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else
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@@ -1710,6 +1710,103 @@
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to_chat(src.owner, "You sent a [eviltype] fax to [H]")
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log_admin("[key_name(src.owner)] sent [key_name(H)] a [eviltype] fax")
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message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a [eviltype] fax")
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else if(href_list["Bless"])
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if(!check_rights(R_ADMIN))
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return
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var/mob/living/M = locateUID(href_list["Bless"])
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if(!istype(M))
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to_chat(usr, "This can only be used on instances of type /mob/living")
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return
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var/btypes = list("To Arrivals", "Moderate Heal")
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var/mob/living/carbon/human/H
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if(ishuman(M))
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H = M
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btypes += "Heal Over Time"
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btypes += "Permanent Regeneration"
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btypes += "Super Powers"
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var/blessing = input(src.owner, "How would you like to bless [M]?", "Its good to be good...", "") as null|anything in btypes
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if(!(blessing in btypes))
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return
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switch(blessing)
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if("To Arrivals")
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M.forceMove(pick(latejoin))
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to_chat(M, "<span class='userdanger'>You are abruptly pulled through space!</span>")
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if("Moderate Heal")
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M.adjustBruteLoss(-25)
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M.adjustFireLoss(-25)
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M.adjustToxLoss(-25)
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M.adjustOxyLoss(-25)
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to_chat(M,"<span class='userdanger'>You feel invigorated!</span>")
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if("Heal Over Time")
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H.reagents.add_reagent("salglu_solution", 30)
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H.reagents.add_reagent("salbutamol", 20)
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H.reagents.add_reagent("spaceacillin", 20)
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if("Permanent Regeneration")
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H.dna.SetSEState(REGENERATEBLOCK, 1)
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genemutcheck(H, REGENERATEBLOCK, null, MUTCHK_FORCED)
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H.update_mutations()
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if("Super Powers")
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var/list/default_genes = list(REGENERATEBLOCK, NOBREATHBLOCK, COLDBLOCK)
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for(var/gene in default_genes)
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H.dna.SetSEState(gene, 1)
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genemutcheck(H, gene, null, MUTCHK_FORCED)
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H.update_mutations()
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else if(href_list["Smite"])
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if(!check_rights(R_ADMIN))
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return
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var/mob/living/M = locateUID(href_list["Smite"])
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var/mob/living/carbon/human/H
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if(!istype(M))
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to_chat(usr, "This can only be used on instances of type /mob/living")
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return
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var/ptypes = list("Lightning bolt", "Fire Death", "Gib")
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if(ishuman(M))
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H = M
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ptypes += "Brain Damage"
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ptypes += "Honk Tumor"
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ptypes += "Cluwne"
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ptypes += "Mutagen Cookie"
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ptypes += "Hellwater Cookie"
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var/punishment = input(src.owner, "How would you like to smite [M]?", "Its good to be baaaad...", "") as null|anything in ptypes
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if(!(punishment in ptypes))
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return
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switch(punishment)
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if("Lightning bolt")
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M.electrocute_act(5, "Lightning Bolt", safety=1)
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playsound(get_turf(M), 'sound/magic/LightningShock.ogg', 50, 1, -1)
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M.adjustFireLoss(75)
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M.Weaken(5)
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to_chat(M, "<span class='userdanger'>The gods have punished you for your sins!</span>")
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if("Brain Damage")
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H.adjustBrainLoss(75)
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if("Fire Death")
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to_chat(M,"<span class='userdanger'>You feel hotter than usual. Maybe you should lowe-wait, is that your hand melting?</span>")
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var/turf/simulated/T = get_turf(M)
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new /obj/effect/hotspot(T)
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M.adjustFireLoss(150)
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if("Honk Tumor")
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if(!H.get_int_organ(/obj/item/organ/internal/honktumor))
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var/obj/item/organ/internal/organ = new /obj/item/organ/internal/honktumor
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to_chat(H, "<span class='userdanger'>Life seems funnier, somehow.</span>")
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organ.insert(H)
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if("Cluwne")
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H.makeCluwne()
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if("Mutagen Cookie")
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var/obj/item/weapon/reagent_containers/food/snacks/cookie/evilcookie = new /obj/item/weapon/reagent_containers/food/snacks/cookie
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evilcookie.reagents.add_reagent("mutagen", 10)
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evilcookie.desc = "It has a faint green glow."
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evilcookie.bitesize = 100
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H.drop_l_hand()
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H.equip_to_slot_or_del(evilcookie, slot_l_hand)
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if("Hellwater Cookie")
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var/obj/item/weapon/reagent_containers/food/snacks/cookie/evilcookie = new /obj/item/weapon/reagent_containers/food/snacks/cookie
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evilcookie.reagents.add_reagent("hell_water", 25)
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evilcookie.desc = "Sulphur-flavored."
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evilcookie.bitesize = 100
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H.drop_l_hand()
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H.equip_to_slot_or_del(evilcookie, slot_l_hand)
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if("Gib")
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M.gib(FALSE)
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else if(href_list["FaxReplyTemplate"])
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if(!check_rights(R_ADMIN))
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return
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@@ -13,7 +13,7 @@
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return
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var/image/cross = image('icons/obj/storage.dmi',"bible")
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msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=[UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
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msg = "\blue [bicon(cross)] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=[UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>) (<A HREF='?_src_=holder;Bless=[UID()]'>BLESS</A>) (<A HREF='?_src_=holder;Smite=[UID()]'>SMITE</A>):</b> [msg]"
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for(var/client/X in admins)
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if(check_rights(R_EVENT,0,X.mob))
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@@ -335,6 +335,7 @@
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world.update_status()
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if(holder)
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on_holder_add()
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add_admin_verbs()
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admin_memo_output("Show", 0, 1)
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@@ -95,6 +95,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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var/UI_style_alpha = 255
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var/windowflashing = TRUE
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//ghostly preferences
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var/ghost_anonsay = 0
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//character preferences
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var/real_name //our character's name
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@@ -446,6 +448,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]</b></a><br>"
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dat += "<b>Ghost sight:</b> <a href='?_src_=prefs;preference=ghost_sight'><b>[(toggles & CHAT_GHOSTSIGHT) ? "Nearest Creatures" : "All Emotes"]</b></a><br>"
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dat += "<b>Ghost radio:</b> <a href='?_src_=prefs;preference=ghost_radio'><b>[(toggles & CHAT_GHOSTRADIO) ? "Nearest Speakers" : "All Chatter"]</b></a><br>"
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dat += "<b>Deadchat anonymity:</b> <a href='?_src_=prefs;preference=ghost_anonsay'><b>[ghost_anonsay ? "Anonymous" : "Not Anonymous"]</b></a><br>"
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dat += "</td><td width='300px' height='300px' valign='top'>"
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dat += "<h2>Special Role Settings</h2>"
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@@ -1997,6 +2000,9 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
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if("ghost_radio")
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toggles ^= CHAT_GHOSTRADIO
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if("ghost_anonsay")
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ghost_anonsay = !ghost_anonsay
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if("save")
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save_preferences(user)
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save_character(user)
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@@ -14,8 +14,9 @@
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nanoui_fancy,
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show_ghostitem_attack,
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lastchangelog,
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exp,
|
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windowflashing
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windowflashing,
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ghost_anonsay,
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exp
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FROM [format_table_name("player")]
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WHERE ckey='[C.ckey]'"}
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)
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@@ -42,8 +43,9 @@
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nanoui_fancy = text2num(query.item[11])
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show_ghostitem_attack = text2num(query.item[12])
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lastchangelog = query.item[13]
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exp = query.item[14]
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windowflashing = text2num(query.item[15])
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windowflashing = text2num(query.item[14])
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ghost_anonsay = text2num(query.item[15])
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exp = query.item[16]
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//Sanitize
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ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
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@@ -58,8 +60,9 @@
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nanoui_fancy = sanitize_integer(nanoui_fancy, 0, 1, initial(nanoui_fancy))
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show_ghostitem_attack = sanitize_integer(show_ghostitem_attack, 0, 1, initial(show_ghostitem_attack))
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lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
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exp = sanitize_text(exp, initial(exp))
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windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
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ghost_anonsay = sanitize_integer(ghost_anonsay, 0, 1, initial(ghost_anonsay))
|
||||
exp = sanitize_text(exp, initial(exp))
|
||||
return 1
|
||||
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/datum/preferences/proc/save_preferences(client/C)
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@@ -85,7 +88,8 @@
|
||||
nanoui_fancy='[nanoui_fancy]',
|
||||
show_ghostitem_attack='[show_ghostitem_attack]',
|
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lastchangelog='[lastchangelog]',
|
||||
windowflashing='[windowflashing]'
|
||||
windowflashing='[windowflashing]',
|
||||
ghost_anonsay='[ghost_anonsay]'
|
||||
WHERE ckey='[C.ckey]'"}
|
||||
)
|
||||
|
||||
|
||||
@@ -15,5 +15,5 @@
|
||||
|
||||
|
||||
|
||||
/datum/event/meteor_wave/goreops/end()
|
||||
/datum/event/meteor_wave/goreop/end()
|
||||
event_announcement.Announce("All MeteorOps are dead. Major Station Victory.", "MeteorOps")
|
||||
@@ -1218,13 +1218,6 @@
|
||||
user.drop_item()
|
||||
forceMove(get_turf(O))
|
||||
return Expand()
|
||||
if(istype(O, /obj/machinery/computer/camera_advanced/xenobio))
|
||||
var/obj/machinery/computer/camera_advanced/xenobio/X = O
|
||||
X.monkeys++
|
||||
to_chat(user, "<span class='notice'>You feed [src] to the [X]. It now has [X.monkeys] monkey cubes stored.</span>")
|
||||
user.drop_item()
|
||||
qdel(src)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/monkeycube/water_act(volume, temperature)
|
||||
|
||||
@@ -59,21 +59,14 @@ var/list/all_lighting_overlays = list() // Global list of lighting overlays.
|
||||
|
||||
var/max = max(cr.cache_mx, cg.cache_mx, cb.cache_mx, ca.cache_mx)
|
||||
|
||||
var/list/new_matrix = list(
|
||||
color = list(
|
||||
cr.cache_r, cr.cache_g, cr.cache_b, 0,
|
||||
cg.cache_r, cg.cache_g, cg.cache_b, 0,
|
||||
cb.cache_r, cb.cache_g, cb.cache_b, 0,
|
||||
ca.cache_r, ca.cache_g, ca.cache_b, 0,
|
||||
0, 0, 0, 1
|
||||
)
|
||||
var/lum = max > LIGHTING_SOFT_THRESHOLD
|
||||
|
||||
if(lum)
|
||||
luminosity = 1
|
||||
animate(src, color = new_matrix, time = 5)
|
||||
else
|
||||
animate(src, color = new_matrix, time = 5)
|
||||
animate(luminosity = 0, time = 0)
|
||||
)
|
||||
luminosity = max > LIGHTING_SOFT_THRESHOLD
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@ var/list/image/ghost_darkness_images = list() //this is a list of images for thi
|
||||
//Note that this is not a reliable way to determine if admins started as observers, since they change mobs a lot.
|
||||
universal_speak = 1
|
||||
var/atom/movable/following = null
|
||||
var/anonsay = 0
|
||||
var/image/ghostimage = null //this mobs ghost image, for deleting and stuff
|
||||
var/ghostvision = 1 //is the ghost able to see things humans can't?
|
||||
var/seedarkness = 1
|
||||
@@ -596,15 +595,12 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
//END TELEPORT HREF CODE
|
||||
|
||||
/mob/dead/observer/verb/toggle_anonsay()
|
||||
set name = "Toggle Anonymous Dead-chat"
|
||||
set category = "Ghost"
|
||||
set name = "Toggle Anonymous Chat"
|
||||
set desc = "Toggles showing your key in dead chat."
|
||||
|
||||
src.anonsay = !src.anonsay
|
||||
if(anonsay)
|
||||
to_chat(src, "<span class='info'>Your key won't be shown when you speak in dead chat.</span>")
|
||||
else
|
||||
to_chat(src, "<span class='info'>Your key will be publicly visible again.</span>")
|
||||
client.prefs.ghost_anonsay = !client.prefs.ghost_anonsay
|
||||
to_chat(src, "As a ghost, your key will [(client.prefs.ghost_anonsay) ? "no longer" : "now"] be shown when you speak in dead chat.</span>")
|
||||
client.prefs.save_preferences(src)
|
||||
|
||||
/mob/dead/observer/verb/toggle_ghostsee()
|
||||
set name = "Toggle Ghost Vision"
|
||||
|
||||
@@ -57,6 +57,10 @@
|
||||
on_CD = handle_emote_CD(50) //longer cooldown
|
||||
if("fart", "farts", "flip", "flips", "snap", "snaps")
|
||||
on_CD = handle_emote_CD() //proc located in code\modules\mob\emote.dm
|
||||
if("cough", "coughs")
|
||||
on_CD = handle_emote_CD()
|
||||
if("sneeze", "sneezes")
|
||||
on_CD = handle_emote_CD()
|
||||
//Everything else, including typos of the above emotes
|
||||
else
|
||||
on_CD = 0 //If it doesn't induce the cooldown, we won't check for the cooldown
|
||||
@@ -399,6 +403,12 @@
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> coughs!"
|
||||
m_type = 2
|
||||
if(gender == FEMALE)
|
||||
if(species.female_cough_sounds)
|
||||
playsound(src, pick(species.female_cough_sounds), 120)
|
||||
else
|
||||
if(species.male_cough_sounds)
|
||||
playsound(src, pick(species.male_cough_sounds), 120)
|
||||
else
|
||||
message = "<B>[src]</B> makes a strong noise."
|
||||
m_type = 2
|
||||
@@ -654,6 +664,10 @@
|
||||
else
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> sneezes."
|
||||
if(gender == FEMALE)
|
||||
playsound(src, species.female_sneeze_sound, 70)
|
||||
else
|
||||
playsound(src, species.male_sneeze_sound, 70)
|
||||
m_type = 2
|
||||
else
|
||||
message = "<B>[src]</B> makes a strange noise."
|
||||
|
||||
@@ -1514,6 +1514,8 @@
|
||||
if(oldspecies.default_genes.len)
|
||||
oldspecies.handle_dna(src,1) // Remove any genes that belong to the old species
|
||||
|
||||
tail = species.tail
|
||||
|
||||
if(vessel)
|
||||
vessel = null
|
||||
make_blood()
|
||||
@@ -2050,6 +2052,10 @@
|
||||
|
||||
return .
|
||||
|
||||
/mob/living/carbon/human/proc/change_icobase(var/new_icobase, var/new_deform, var/owner_sensitive)
|
||||
for(var/obj/item/organ/external/O in organs)
|
||||
O.change_organ_icobase(new_icobase, new_deform, owner_sensitive) //Change the icobase/deform of all our organs. If owner_sensitive is set, that means the proc won't mess with frankenstein limbs.
|
||||
|
||||
/mob/living/carbon/human/serialize()
|
||||
// Currently: Limbs/organs only
|
||||
var/list/data = ..()
|
||||
|
||||
@@ -57,7 +57,7 @@ emp_act
|
||||
organ.add_autopsy_data(P.name, P.damage) // Add the bullet's name to the autopsy data
|
||||
|
||||
return (..(P , def_zone))
|
||||
|
||||
|
||||
/mob/living/carbon/human/check_projectile_dismemberment(obj/item/projectile/P, def_zone)
|
||||
var/obj/item/organ/external/affecting = get_organ(check_zone(def_zone))
|
||||
if(affecting && !affecting.cannot_amputate && affecting.get_damage() >= (affecting.max_damage - P.dismemberment))
|
||||
@@ -67,7 +67,7 @@ emp_act
|
||||
damtype = DROPLIMB_BLUNT
|
||||
if(BURN)
|
||||
damtype = DROPLIMB_BURN
|
||||
|
||||
|
||||
affecting.droplimb(FALSE, damtype)
|
||||
|
||||
/mob/living/carbon/human/getarmor(var/def_zone, var/type)
|
||||
@@ -226,9 +226,9 @@ emp_act
|
||||
|
||||
if(! I.discrete)
|
||||
if(I.attack_verb.len)
|
||||
visible_message("<span class='danger'>[src] has been [pick(I.attack_verb)] in the [hit_area] with [I.name] by [user]!</span>")
|
||||
visible_message("<span class='combat danger'>[src] has been [pick(I.attack_verb)] in the [hit_area] with [I.name] by [user]!</span>")
|
||||
else
|
||||
visible_message("<span class='danger'>[src] has been attacked in the [hit_area] with [I.name] by [user]!</span>")
|
||||
visible_message("<span class='combat danger'>[src] has been attacked in the [hit_area] with [I.name] by [user]!</span>")
|
||||
|
||||
var/armor = run_armor_check(affecting, "melee", "Your armor has protected your [hit_area].", "Your armor has softened hit to your [hit_area].", armour_penetration = I.armour_penetration)
|
||||
var/weapon_sharp = is_sharp(I)
|
||||
@@ -264,8 +264,8 @@ emp_act
|
||||
if("head")//Harder to score a stun but if you do it lasts a bit longer
|
||||
if(stat == CONSCIOUS && armor < 50)
|
||||
if(prob(I.force))
|
||||
visible_message("<span class='danger'>[src] has been knocked down!</span>", \
|
||||
"<span class='userdanger'>[src] has been knocked down!</span>")
|
||||
visible_message("<span class='combat danger'>[src] has been knocked down!</span>", \
|
||||
"<span class='combat userdanger'>[src] has been knocked down!</span>")
|
||||
apply_effect(5, WEAKEN, armor)
|
||||
AdjustConfused(15)
|
||||
if(prob(I.force + ((100 - health)/2)) && src != user && I.damtype == BRUTE)
|
||||
@@ -284,8 +284,8 @@ emp_act
|
||||
|
||||
if("upper body")//Easier to score a stun but lasts less time
|
||||
if(stat == CONSCIOUS && I.force && prob(I.force + 10))
|
||||
visible_message("<span class='danger'>[src] has been knocked down!</span>", \
|
||||
"<span class='userdanger'>[src] has been knocked down!</span>")
|
||||
visible_message("<span class='combat danger'>[src] has been knocked down!</span>", \
|
||||
"<span class='combat userdanger'>[src] has been knocked down!</span>")
|
||||
apply_effect(5, WEAKEN, armor)
|
||||
|
||||
if(bloody)
|
||||
|
||||
@@ -72,3 +72,4 @@ var/global/default_martial_art = new/datum/martial_art
|
||||
var/fire_sprite = "Standing"
|
||||
|
||||
var/datum/body_accessory/body_accessory = null
|
||||
var/tail // Name of tail image in species effects icon file.
|
||||
|
||||
@@ -128,6 +128,10 @@
|
||||
var/scream_verb = "screams"
|
||||
var/male_scream_sound = 'sound/goonstation/voice/male_scream.ogg'
|
||||
var/female_scream_sound = 'sound/goonstation/voice/female_scream.ogg'
|
||||
var/male_cough_sounds = list('sound/effects/mob_effects/m_cougha.ogg','sound/effects/mob_effects/m_coughb.ogg', 'sound/effects/mob_effects/m_coughc.ogg')
|
||||
var/female_cough_sounds = list('sound/effects/mob_effects/f_cougha.ogg','sound/effects/mob_effects/f_coughb.ogg')
|
||||
var/male_sneeze_sound = 'sound/effects/mob_effects/sneeze.ogg'
|
||||
var/female_sneeze_sound = 'sound/effects/mob_effects/f_sneeze.ogg'
|
||||
|
||||
//Default hair/headacc style vars.
|
||||
var/default_hair //Default hair style for newly created humans unless otherwise set.
|
||||
@@ -676,4 +680,4 @@ It'll return null if the organ doesn't correspond, so include null checks when u
|
||||
H.see_invisible = SEE_INVISIBLE_MINIMUM
|
||||
|
||||
if(H.see_override) //Override all
|
||||
H.see_invisible = H.see_override
|
||||
H.see_invisible = H.see_override
|
||||
|
||||
@@ -360,34 +360,35 @@
|
||||
//H.verbs += /mob/living/carbon/human/proc/leap
|
||||
..()
|
||||
|
||||
/datum/species/vox/updatespeciescolor(var/mob/living/carbon/human/H) //Handling species-specific skin-tones for the Vox race.
|
||||
/datum/species/vox/updatespeciescolor(var/mob/living/carbon/human/H, var/owner_sensitive = 1) //Handling species-specific skin-tones for the Vox race.
|
||||
if(H.species.name == "Vox") //Making sure we don't break Armalis.
|
||||
var/new_icobase = 'icons/mob/human_races/vox/r_vox.dmi' //Default Green Vox.
|
||||
var/new_deform = 'icons/mob/human_races/vox/r_def_vox.dmi' //Default Green Vox.
|
||||
switch(H.s_tone)
|
||||
if(6) //Azure Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_voxazu.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_voxazu.dmi'
|
||||
tail = "voxtail_azu"
|
||||
new_icobase = 'icons/mob/human_races/vox/r_voxazu.dmi'
|
||||
new_deform = 'icons/mob/human_races/vox/r_def_voxazu.dmi'
|
||||
H.tail = "voxtail_azu"
|
||||
if(5) //Emerald Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_voxemrl.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_voxemrl.dmi'
|
||||
tail = "voxtail_emrl"
|
||||
new_icobase = 'icons/mob/human_races/vox/r_voxemrl.dmi'
|
||||
new_deform = 'icons/mob/human_races/vox/r_def_voxemrl.dmi'
|
||||
H.tail = "voxtail_emrl"
|
||||
if(4) //Grey Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_voxgry.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_voxgry.dmi'
|
||||
tail = "voxtail_gry"
|
||||
new_icobase = 'icons/mob/human_races/vox/r_voxgry.dmi'
|
||||
new_deform = 'icons/mob/human_races/vox/r_def_voxgry.dmi'
|
||||
H.tail = "voxtail_gry"
|
||||
if(3) //Brown Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_voxbrn.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_voxbrn.dmi'
|
||||
tail = "voxtail_brn"
|
||||
new_icobase = 'icons/mob/human_races/vox/r_voxbrn.dmi'
|
||||
new_deform = 'icons/mob/human_races/vox/r_def_voxbrn.dmi'
|
||||
H.tail = "voxtail_brn"
|
||||
if(2) //Dark Green Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_voxdgrn.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_voxdgrn.dmi'
|
||||
tail = "voxtail_dgrn"
|
||||
new_icobase = 'icons/mob/human_races/vox/r_voxdgrn.dmi'
|
||||
new_deform = 'icons/mob/human_races/vox/r_def_voxdgrn.dmi'
|
||||
H.tail = "voxtail_dgrn"
|
||||
else //Default Green Vox.
|
||||
icobase = 'icons/mob/human_races/vox/r_vox.dmi'
|
||||
deform = 'icons/mob/human_races/vox/r_def_vox.dmi'
|
||||
tail = "voxtail" //Ensures they get an appropriately coloured tail depending on the skin-tone.
|
||||
H.tail = "voxtail" //Ensures they get an appropriately coloured tail depending on the skin-tone.
|
||||
|
||||
H.change_icobase(new_icobase, new_deform, owner_sensitive) //Update the icobase/deform of all our organs, but make sure we don't mess with frankenstein limbs in doing so.
|
||||
H.update_dna()
|
||||
|
||||
/datum/species/vox/armalis/handle_post_spawn(var/mob/living/carbon/human/H)
|
||||
@@ -519,6 +520,11 @@
|
||||
butt_sprite = "slime"
|
||||
//Has default darksight of 2.
|
||||
|
||||
male_cough_sounds = null //slime people don't have lungs
|
||||
female_cough_sounds = null
|
||||
male_sneeze_sound = null
|
||||
female_sneeze_sound = null
|
||||
|
||||
has_organ = list(
|
||||
"brain" = /obj/item/organ/internal/brain/slime
|
||||
)
|
||||
@@ -738,6 +744,12 @@
|
||||
slowdown = 5
|
||||
remains_type = /obj/effect/decal/cleanable/ash
|
||||
|
||||
male_cough_sounds = null //diona don't have lungs
|
||||
female_cough_sounds = null
|
||||
male_sneeze_sound = null
|
||||
female_sneeze_sound = null
|
||||
|
||||
|
||||
warning_low_pressure = 50
|
||||
hazard_low_pressure = -1
|
||||
|
||||
@@ -827,7 +839,7 @@
|
||||
|
||||
if(H.nutrition > NUTRITION_LEVEL_WELL_FED)
|
||||
H.nutrition = NUTRITION_LEVEL_WELL_FED
|
||||
|
||||
|
||||
if(light_amount > 0)
|
||||
H.clear_alert("nolight")
|
||||
else
|
||||
@@ -881,6 +893,10 @@
|
||||
reagent_tag = PROCESS_SYN
|
||||
male_scream_sound = 'sound/goonstation/voice/robot_scream.ogg'
|
||||
female_scream_sound = 'sound/goonstation/voice/robot_scream.ogg'
|
||||
male_cough_sounds = list('sound/effects/mob_effects/m_machine_cougha.ogg','sound/effects/mob_effects/m_machine_coughb.ogg', 'sound/effects/mob_effects/m_machine_coughc.ogg')
|
||||
female_cough_sounds = list('sound/effects/mob_effects/f_machine_cougha.ogg','sound/effects/mob_effects/f_machine_coughb.ogg')
|
||||
male_sneeze_sound = 'sound/effects/mob_effects/machine_sneeze.ogg'
|
||||
female_sneeze_sound = 'sound/effects/mob_effects/f_machine_sneeze.ogg'
|
||||
butt_sprite = "machine"
|
||||
|
||||
has_organ = list(
|
||||
@@ -940,6 +956,10 @@
|
||||
speech_chance = 20
|
||||
male_scream_sound = 'sound/voice/DraskTalk2.ogg'
|
||||
female_scream_sound = 'sound/voice/DraskTalk2.ogg'
|
||||
male_cough_sounds = null //whale cough when
|
||||
female_cough_sounds = null
|
||||
male_sneeze_sound = null
|
||||
female_sneeze_sound = null
|
||||
|
||||
burn_mod = 2
|
||||
//exotic_blood = "cryoxadone"
|
||||
@@ -1022,4 +1042,4 @@
|
||||
H.apply_damage(hot_env_multiplier*HEAT_GAS_DAMAGE_LEVEL_2, BURN, "head", used_weapon = "Excessive Heat")
|
||||
|
||||
if(heat_level_3_breathe to INFINITY)
|
||||
H.apply_damage(hot_env_multiplier*HEAT_GAS_DAMAGE_LEVEL_3, BURN, "head", used_weapon = "Excessive Heat")
|
||||
H.apply_damage(hot_env_multiplier*HEAT_GAS_DAMAGE_LEVEL_3, BURN, "head", used_weapon = "Excessive Heat")
|
||||
|
||||
@@ -298,9 +298,9 @@ var/global/list/damage_icon_parts = list()
|
||||
base_icon.MapColors(rgb(tone[1],0,0),rgb(0,tone[2],0),rgb(0,0,tone[3]))
|
||||
|
||||
//Handle husk overlay.
|
||||
if(husk && ("overlay_husk" in icon_states(species.icobase)))
|
||||
if(husk && ("overlay_husk" in icon_states(chest.icobase)))
|
||||
var/icon/mask = new(base_icon)
|
||||
var/icon/husk_over = new(species.icobase,"overlay_husk")
|
||||
var/icon/husk_over = new(chest.icobase,"overlay_husk")
|
||||
mask.MapColors(0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,1, 0,0,0,0)
|
||||
husk_over.Blend(mask, ICON_ADD)
|
||||
base_icon.Blend(husk_over, ICON_OVERLAY)
|
||||
@@ -1197,9 +1197,9 @@ var/global/list/damage_icon_parts = list()
|
||||
else // Otherwise, since the user's tail isn't overlapped by limbs, go ahead and use default icon generation.
|
||||
overlays_standing[TAIL_LAYER] = image(accessory_s, "pixel_x" = body_accessory.pixel_x_offset, "pixel_y" = body_accessory.pixel_y_offset)
|
||||
|
||||
else if(species.tail && species.bodyflags & HAS_TAIL) //no tailless tajaran
|
||||
else if(tail && species.bodyflags & HAS_TAIL) //no tailless tajaran
|
||||
if(!wear_suit || !(wear_suit.flags_inv & HIDETAIL) && !istype(wear_suit, /obj/item/clothing/suit/space))
|
||||
var/icon/tail_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]_s")
|
||||
var/icon/tail_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[tail]_s")
|
||||
if(species.bodyflags & HAS_SKIN_COLOR)
|
||||
tail_s.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
|
||||
if(tail_marking_icon)
|
||||
@@ -1266,8 +1266,8 @@ var/global/list/damage_icon_parts = list()
|
||||
else // Otherwise, since the user's tail isn't overlapped by limbs, go ahead and use default icon generation.
|
||||
overlays_standing[TAIL_LAYER] = image(accessory_s, "pixel_x" = body_accessory.pixel_x_offset, "pixel_y" = body_accessory.pixel_y_offset)
|
||||
|
||||
else if(species.tail && species.bodyflags & HAS_TAIL)
|
||||
var/icon/tailw_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]w_s")
|
||||
else if(tail && species.bodyflags & HAS_TAIL)
|
||||
var/icon/tailw_s = new/icon("icon" = 'icons/effects/species.dmi', "icon_state" = "[tail]w_s")
|
||||
if(species.bodyflags & HAS_SKIN_COLOR)
|
||||
tailw_s.Blend(rgb(r_skin, g_skin, b_skin), ICON_ADD)
|
||||
if(tail_marking_icon)
|
||||
|
||||
@@ -196,3 +196,5 @@
|
||||
var/list/permanent_huds = list()
|
||||
|
||||
var/list/actions = list()
|
||||
|
||||
var/list/progressbars = null //for stacking do_after bars
|
||||
|
||||
@@ -442,9 +442,9 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM)
|
||||
if(istype(subject, /mob/dead/observer))
|
||||
DM = subject
|
||||
if(check_rights(R_ADMIN|R_MOD,0,M)) // What admins see
|
||||
lname = "[keyname][(DM && DM.anonsay) ? "*" : (DM ? "" : "^")] ([name])"
|
||||
lname = "[keyname][(DM && DM.client && DM.client.prefs.ghost_anonsay) ? "*" : (DM ? "" : "^")] ([name])"
|
||||
else
|
||||
if(DM && DM.anonsay) // If the person is actually observer they have the option to be anonymous
|
||||
if(DM && DM.client && DM.client.prefs.ghost_anonsay) // If the person is actually observer they have the option to be anonymous
|
||||
lname = "Ghost of [name]"
|
||||
else if(DM) // Non-anons
|
||||
lname = "[keyname] ([name])"
|
||||
|
||||
@@ -241,11 +241,12 @@
|
||||
var/mob/living/carbon/human/H = new
|
||||
H.species = current_species
|
||||
H.s_tone = s_tone
|
||||
H.species.updatespeciescolor(H)
|
||||
|
||||
icobase = H.species.icobase
|
||||
H.species.updatespeciescolor(H, 0) //The mob's species wasn't set, so it's almost certainly different than the character's species at the moment. Thus, we need to be owner-insensitive.
|
||||
var/obj/item/organ/external/chest/C = H.get_organ("chest")
|
||||
icobase = C.icobase ? C.icobase : C.species.icobase
|
||||
if(H.species.bodyflags & HAS_TAIL)
|
||||
coloured_tail = H.species.tail
|
||||
coloured_tail = H.tail ? H.tail : H.species.tail
|
||||
|
||||
qdel(H)
|
||||
else
|
||||
icobase = current_species.icobase
|
||||
|
||||
@@ -417,15 +417,15 @@
|
||||
var/newsize = current_size
|
||||
switch(volume)
|
||||
if(0 to 19)
|
||||
newsize = 1.25
|
||||
newsize = 1.1
|
||||
if(20 to 49)
|
||||
newsize = 1.5
|
||||
newsize = 1.2
|
||||
if(50 to 99)
|
||||
newsize = 2
|
||||
newsize = 1.25
|
||||
if(100 to 199)
|
||||
newsize = 2.5
|
||||
newsize = 1.3
|
||||
if(200 to INFINITY)
|
||||
newsize = 3.5
|
||||
newsize = 1.5
|
||||
|
||||
H.resize = newsize/current_size
|
||||
current_size = newsize
|
||||
|
||||
@@ -67,6 +67,26 @@
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/camera_advanced/xenobio/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
|
||||
monkeys++
|
||||
to_chat(user, "<span class='notice'>You feed [O] to [src]. It now has [monkeys] monkey cubes stored.</span>")
|
||||
user.drop_item()
|
||||
qdel(O)
|
||||
return
|
||||
else if(istype(O, /obj/item/weapon/storage/bag))
|
||||
var/obj/item/weapon/storage/P = O
|
||||
var/loaded = 0
|
||||
for(var/obj/G in P.contents)
|
||||
if(istype(G, /obj/item/weapon/reagent_containers/food/snacks/monkeycube))
|
||||
loaded = 1
|
||||
monkeys++
|
||||
qdel(G)
|
||||
if(loaded)
|
||||
to_chat(user, "<span class='notice'>You fill [src] with the monkey cubes stored in [O]. [src] now has [monkeys] monkey cubes stored.</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/datum/action/innate/camera_off/xenobio/Activate()
|
||||
if(!target || !ishuman(target))
|
||||
return
|
||||
@@ -82,9 +102,8 @@
|
||||
origin.monkey_recycle_action.Remove(C)
|
||||
//All of this stuff below could probably be a proc for all advanced cameras, only the action removal needs to be camera specific
|
||||
remote_eye.eye_user = null
|
||||
C.reset_perspective(null)
|
||||
if(C.client)
|
||||
C.client.perspective = MOB_PERSPECTIVE
|
||||
C.client.eye = src
|
||||
C.client.images -= remote_eye.user_image
|
||||
for(var/datum/camerachunk/chunk in remote_eye.visibleCameraChunks)
|
||||
C.client.images -= chunk.obscured
|
||||
@@ -109,6 +128,8 @@
|
||||
S.forceMove(remote_eye.loc)
|
||||
S.visible_message("[S] warps in!")
|
||||
X.stored_slimes -= S
|
||||
else
|
||||
to_chat(owner, "<span class='notice'>Target is not near a camera. Cannot proceed.</span>")
|
||||
|
||||
/datum/action/innate/slime_pick_up
|
||||
name = "Pick up Slime"
|
||||
@@ -132,7 +153,8 @@
|
||||
S.visible_message("[S] vanishes in a flash of light!")
|
||||
S.forceMove(X)
|
||||
X.stored_slimes += S
|
||||
|
||||
else
|
||||
to_chat(owner, "<span class='notice'>Target is not near a camera. Cannot proceed.</span>")
|
||||
|
||||
/datum/action/innate/feed_slime
|
||||
name = "Feed Slimes"
|
||||
@@ -151,7 +173,8 @@
|
||||
food.LAssailant = C
|
||||
X.monkeys --
|
||||
to_chat(owner, "[X] now has [X.monkeys] monkeys left.")
|
||||
|
||||
else
|
||||
to_chat(owner, "<span class='notice'>Target is not near a camera. Cannot proceed.</span>")
|
||||
|
||||
/datum/action/innate/monkey_recycle
|
||||
name = "Recycle Monkeys"
|
||||
@@ -168,5 +191,7 @@
|
||||
for(var/mob/living/carbon/human/M in remote_eye.loc)
|
||||
if(issmall(M) && M.stat)
|
||||
M.visible_message("[M] vanishes as they are reclaimed for recycling!")
|
||||
X.monkeys += 0.2
|
||||
X.monkeys = round(X.monkeys + 0.2,0.1)
|
||||
qdel(M)
|
||||
else
|
||||
to_chat(owner, "<span class='notice'>Target is not near a camera. Cannot proceed.</span>")
|
||||
@@ -18,6 +18,9 @@
|
||||
var/model
|
||||
var/force_icon
|
||||
|
||||
var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set.
|
||||
var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
|
||||
|
||||
var/damage_state = "00"
|
||||
var/brute_dam = 0
|
||||
var/burn_dam = 0
|
||||
@@ -127,9 +130,12 @@
|
||||
|
||||
/obj/item/organ/external/New(var/mob/living/carbon/holder)
|
||||
..()
|
||||
if(istype(holder, /mob/living/carbon/human))
|
||||
replaced(holder)
|
||||
sync_colour_to_human(holder)
|
||||
var/mob/living/carbon/human/H = holder
|
||||
icobase = species.icobase
|
||||
deform = species.deform
|
||||
if(istype(H))
|
||||
replaced(H)
|
||||
sync_colour_to_human(H)
|
||||
spawn(1)
|
||||
get_icon()
|
||||
|
||||
|
||||
@@ -14,6 +14,16 @@ var/global/list/limb_icon_cache = list()
|
||||
overlays += organ.mob_icon
|
||||
child_icons += organ.mob_icon
|
||||
|
||||
/obj/item/organ/external/proc/change_organ_icobase(var/new_icobase, var/new_deform, var/owner_sensitive) //Change the icobase/deform of this organ. If owner_sensitive is set, that means the proc won't mess with frankenstein limbs.
|
||||
if(owner_sensitive) //This and the below statements mean that the icobase/deform will only get updated if the limb is the same species as and is owned by the mob it's attached to.
|
||||
if(species && owner.species && species.name != owner.species.name)
|
||||
return
|
||||
if(dna.unique_enzymes != owner.dna.unique_enzymes) // This isn't MY arm
|
||||
return
|
||||
|
||||
icobase = new_icobase ? new_icobase : icobase
|
||||
deform = new_deform ? new_deform : deform
|
||||
|
||||
/obj/item/organ/external/proc/sync_colour_to_human(var/mob/living/carbon/human/H)
|
||||
if(status & ORGAN_ROBOT && !(species && species.name == "Machine")) //machine people get skin color
|
||||
return
|
||||
@@ -29,6 +39,9 @@ var/global/list/limb_icon_cache = list()
|
||||
if(H.species.bodyflags & HAS_SKIN_COLOR)
|
||||
s_tone = null
|
||||
s_col = list(H.r_skin, H.g_skin, H.b_skin)
|
||||
if(H.species.bodyflags & HAS_ICON_SKIN_TONE)
|
||||
var/obj/item/organ/external/chest/C = H.get_organ("chest")
|
||||
change_organ_icobase(C.icobase, C.deform)
|
||||
|
||||
/obj/item/organ/external/proc/sync_colour_to_dna()
|
||||
if(status & ORGAN_ROBOT)
|
||||
@@ -171,10 +184,10 @@ var/global/list/limb_icon_cache = list()
|
||||
icon_file = 'icons/mob/human_races/robotic.dmi'
|
||||
else
|
||||
if(status & ORGAN_MUTATED)
|
||||
icon_file = species.deform
|
||||
icon_file = deform
|
||||
else
|
||||
// Congratulations, you are normal
|
||||
icon_file = species.icobase
|
||||
icon_file = icobase
|
||||
return list(icon_file, new_icon_state)
|
||||
|
||||
/obj/item/organ/external/chest/get_icon_state(skeletal)
|
||||
|
||||
Reference in New Issue
Block a user