mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Fixed Therapy Doll Issue
Fixed issue #5167 Added icon update function to cards Changed for loop to right format Removed katana dupe
This commit is contained in:
@@ -362,7 +362,6 @@
|
||||
desc = "Mini-Mecha action figure! Collect them all! 4/11."
|
||||
icon_state = "gygaxtoy"
|
||||
|
||||
|
||||
/obj/item/toy/prize/durand
|
||||
name = "toy durand"
|
||||
desc = "Mini-Mecha action figure! Collect them all! 5/11."
|
||||
@@ -399,18 +398,6 @@
|
||||
icon_state = "phazonprize"
|
||||
|
||||
|
||||
/obj/item/toy/katana
|
||||
name = "replica katana"
|
||||
desc = "Woefully underpowered in D20."
|
||||
icon_state = "katana"
|
||||
item_state = "katana"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT | SLOT_BACK
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced")
|
||||
|
||||
|
||||
/*
|
||||
|| A Deck of Cards for playing various games of chance ||
|
||||
@@ -450,7 +437,7 @@ obj/item/toy/cards/deck
|
||||
obj/item/toy/cards/deck/New()
|
||||
..()
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
for(var/i = 2; i <= 10; i++)
|
||||
for(var/i in 2 to 10)
|
||||
cards += "[i] of Hearts"
|
||||
cards += "[i] of Spades"
|
||||
cards += "[i] of Clubs"
|
||||
@@ -472,7 +459,6 @@ obj/item/toy/cards/deck/New()
|
||||
cards += "Ace of Clubs"
|
||||
cards += "Ace of Diamonds"
|
||||
|
||||
|
||||
obj/item/toy/cards/deck/attack_hand(mob/user as mob)
|
||||
var/choice = null
|
||||
if(cards.len == 0)
|
||||
@@ -489,12 +475,7 @@ obj/item/toy/cards/deck/attack_hand(mob/user as mob)
|
||||
H.pickup(user)
|
||||
user.put_in_active_hand(H)
|
||||
visible_message("<span class='notice'>[user] draws a card from the deck.</span>", "<span class='notice'>You draw a card from the deck.</span>")
|
||||
if(cards.len > 26)
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
else if(cards.len > 10)
|
||||
icon_state = "deck_[deckstyle]_half"
|
||||
else if(cards.len > 1)
|
||||
icon_state = "deck_[deckstyle]_low"
|
||||
update_icon()
|
||||
|
||||
obj/item/toy/cards/deck/attack_self(mob/user as mob)
|
||||
if(cooldown < world.time - 50)
|
||||
@@ -515,12 +496,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/singlecard/C, mob/living/use
|
||||
qdel(C)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You can't mix cards from other decks.</span>")
|
||||
if(cards.len > 26)
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
else if(cards.len > 10)
|
||||
icon_state = "deck_[deckstyle]_half"
|
||||
else if(cards.len > 1)
|
||||
icon_state = "deck_[deckstyle]_low"
|
||||
update_icon()
|
||||
|
||||
|
||||
obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user, params)
|
||||
@@ -535,12 +511,7 @@ obj/item/toy/cards/deck/attackby(obj/item/toy/cards/cardhand/C, mob/living/user,
|
||||
qdel(C)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You can't mix cards from other decks.</span>")
|
||||
if(cards.len > 26)
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
else if(cards.len > 10)
|
||||
icon_state = "deck_[deckstyle]_half"
|
||||
else if(cards.len > 1)
|
||||
icon_state = "deck_[deckstyle]_low"
|
||||
update_icon()
|
||||
|
||||
obj/item/toy/cards/deck/MouseDrop(atom/over_object)
|
||||
var/mob/M = usr
|
||||
@@ -566,7 +537,16 @@ obj/item/toy/cards/deck/MouseDrop(atom/over_object)
|
||||
else
|
||||
to_chat(usr, "<span class='notice'>You can't reach it from here.</span>")
|
||||
|
||||
|
||||
obj/item/toy/cards/deck/update_icon()
|
||||
switch(cards.len)
|
||||
if(0)
|
||||
icon_state = "deck_[deckstyle]_empty"
|
||||
if(1 to 10)
|
||||
icon_state = "deck_[deckstyle]_low"
|
||||
if(11 to 26)
|
||||
icon_state = "deck_[deckstyle]_half"
|
||||
else
|
||||
icon_state = "deck_[deckstyle]_full"
|
||||
|
||||
obj/item/toy/cards/cardhand
|
||||
name = "hand of cards"
|
||||
@@ -613,12 +593,7 @@ obj/item/toy/cards/cardhand/Topic(href, href_list)
|
||||
cardUser.visible_message("<span class='notice'>[cardUser] draws a card from [cardUser.p_their()] hand.</span>", "<span class='notice'>You take the [C.cardname] from your hand.</span>")
|
||||
|
||||
interact(cardUser)
|
||||
if(currenthand.len < 3)
|
||||
icon_state = "[deckstyle]_hand2"
|
||||
else if(src.currenthand.len < 4)
|
||||
icon_state = "[deckstyle]_hand3"
|
||||
else if(src.currenthand.len < 5)
|
||||
icon_state = "[deckstyle]_hand4"
|
||||
update_icon()
|
||||
if(currenthand.len == 1)
|
||||
var/obj/item/toy/cards/singlecard/N = new/obj/item/toy/cards/singlecard(src.loc)
|
||||
N.parentdeck = src.parentdeck
|
||||
@@ -639,12 +614,7 @@ obj/item/toy/cards/cardhand/attackby(obj/item/toy/cards/singlecard/C, mob/living
|
||||
user.unEquip(C)
|
||||
user.visible_message("<span class='notice'>[user] adds a card to [user.p_their()] hand.</span>", "<span class='notice'>You add the [C.cardname] to your hand.</span>")
|
||||
interact(user)
|
||||
if(currenthand.len > 4)
|
||||
icon_state = "[deckstyle]_hand5"
|
||||
else if(currenthand.len > 3)
|
||||
icon_state = "[deckstyle]_hand4"
|
||||
else if(currenthand.len > 2)
|
||||
icon_state = "[deckstyle]_hand3"
|
||||
update_icon()
|
||||
qdel(C)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You can't mix cards from other decks.</span>")
|
||||
@@ -697,7 +667,7 @@ obj/item/toy/cards/singlecard/verb/Flip()
|
||||
icon_state = "sc_Ace of Spades_[deckstyle]"
|
||||
name = "What Card"
|
||||
pixel_x = 5
|
||||
else if(flipped)
|
||||
else
|
||||
flipped = 0
|
||||
icon_state = "singlecard_down_[deckstyle]"
|
||||
name = "card"
|
||||
@@ -728,16 +698,23 @@ obj/item/toy/cards/singlecard/attackby(obj/item/I, mob/living/user, params)
|
||||
user.unEquip(src)
|
||||
user.visible_message("<span class='notice'>[user] adds a card to [user.p_their()] hand.</span>", "<span class='notice'>You add the [cardname] to your hand.</span>")
|
||||
H.interact(user)
|
||||
if(H.currenthand.len > 4)
|
||||
H.icon_state = "[deckstyle]_hand5"
|
||||
else if(H.currenthand.len > 3)
|
||||
H.icon_state = "[deckstyle]_hand4"
|
||||
else if(H.currenthand.len > 2)
|
||||
H.icon_state = "[deckstyle]_hand3"
|
||||
update_icon()
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You can't mix cards from other decks.</span>")
|
||||
|
||||
obj/item/toy/cards/cardhand/update_icon()
|
||||
switch(currenthand.len)
|
||||
if(2)
|
||||
icon_state = "[deckstyle]_hand2"
|
||||
if(3)
|
||||
icon_state = "[deckstyle]_hand3"
|
||||
if(4)
|
||||
icon_state = "[deckstyle]_hand4"
|
||||
else
|
||||
if(currenthand.len > 4)
|
||||
icon_state = "[deckstyle]_hand5"
|
||||
|
||||
|
||||
obj/item/toy/cards/singlecard/attack_self(mob/user)
|
||||
if(usr.stat || !ishuman(usr) || !usr.canmove || usr.restrained())
|
||||
@@ -813,10 +790,12 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
/obj/item/toy/therapy
|
||||
name = "therapy doll"
|
||||
desc = "A toy for therapeutic and recreational purposes."
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "therapyred"
|
||||
item_state = "egg4"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/cooldown = 0
|
||||
burn_state = FLAMMABLE
|
||||
|
||||
/obj/item/toy/therapy/New()
|
||||
if(item_color)
|
||||
@@ -836,7 +815,7 @@ obj/item/toy/cards/deck/syndicate/black
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "therapyred"
|
||||
|
||||
/obj/random/prize/item_to_spawn()
|
||||
/obj/random/therapy/item_to_spawn()
|
||||
return pick(subtypesof(/obj/item/toy/therapy)) //exclude the base type.
|
||||
|
||||
/obj/item/toy/therapy/red
|
||||
|
||||
Reference in New Issue
Block a user