Merge pull request #3656 from pinatacolada/protectstation

Makes the Protect Station board no longer consider people crew, instead of human
This commit is contained in:
Fox McCloud
2016-02-20 15:35:35 -05:00
2 changed files with 11 additions and 2 deletions
@@ -150,7 +150,7 @@ AI MODULES
/******************** ProtectStation ********************/
/obj/item/weapon/aiModule/protectStation
name = "\improper 'ProtectStation' AI module"
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized.'"
desc = "A 'protect station' AI module: 'Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.'"
origin_tech = "programming=3;materials=4" //made of gold
/obj/item/weapon/aiModule/protectStation/attack_self(var/mob/user as mob)
@@ -158,7 +158,7 @@ AI MODULES
/obj/item/weapon/aiModule/protectStation/addAdditionalLaws(var/mob/living/silicon/ai/target, var/mob/sender)
..()
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered human, and is a threat to the station which must be neutralized."
var/law = "Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized."
target << law
target.add_supplied_law(5, law)