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Reintroducing the dough-based cooking system.
Conflicts: code/modules/food/recipes_microwave.dm code/modules/reagents/reagent_containers/food/snacks.dm icons/obj/food.dmi
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@@ -703,7 +703,7 @@
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/obj/item/weapon/book/manual/chef_recipes
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name = "Chef Recipes"
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icon_state = "cooked_book"
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author = "Lord Frenrir Cageth"
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author = "Victoria Ponsonby"
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title = "Chef Recipes"
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/*dat = {"<html>
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<head>
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@@ -720,32 +720,35 @@
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<h1>Food for Dummies</h1>
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Here is a guide on basic food recipes and also how to not poison your customers accidentally.
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<h2>Basics:<h2>
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Knead an egg and some flour to make dough. Bake that to make a bun or flatten and cut it.
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<h2>Burger:<h2>
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Put 1 meat and 1 flour into the microwave and turn it on. Then wait.
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Put a bun and some meat into the microwave and turn it on. Then wait.
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<h2>Bread:<h2>
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Put 3 flour into the microwave and then wait.
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Put some dough and an egg into the microwave and then wait.
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<h2>Waffles:<h2>
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Add 2 flour and 2 egg to the microwave and then wait.
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Add two lumps of dough and 10u of sugar to the microwave and then wait.
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<h2>Popcorn:<h2>
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Add 1 corn to the microwave and wait.
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<h2>Meat Steak:<h2>
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Put 1 meat, 1 unit of salt and 1 unit of pepper into the microwave and wait.
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Put a slice of meat, 1 unit of salt and 1 unit of pepper into the microwave and wait.
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<h2>Meat Pie:<h2>
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Put 1 meat and 2 flour into the microwave and wait.
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Put a flattened piece of dough and some meat into the microwave and wait.
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<h2>Boiled Spagetti:<h2>
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Put 1 spagetti and 5 units of water into the microwave and wait.
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<h2>Boiled Spaghetti:<h2>
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Put the spaghetti (processed flour) and 5 units of water into the microwave and wait.
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<h2>Donuts:<h2>
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Add 1 egg and 1 flour to the microwave and wait.
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Add some dough and 5 units of sugar to the microwave and wait.
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<h2>Fries:<h2>
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Add one potato to the processor and wait.
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Add one potato to the processor, then bake them in the microwave.
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</body>
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@@ -1045,4 +1048,4 @@
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</body>
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</html>
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"}
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"}
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@@ -30,9 +30,11 @@
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New()
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..()
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sleep(2)
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for(var/i = 0, i < 3, i++)
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new /obj/item/weapon/reagent_containers/food/drinks/flour(src)
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for(var/i = 0, i < 6, i++)
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new /obj/item/weapon/reagent_containers/food/snacks/flour(src)
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new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
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for(var/i = 0, i < 3, i++)
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new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src)
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return
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@@ -75,7 +77,7 @@
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sleep(2)
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for(var/i = 0, i < 5, i++)
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new /obj/item/weapon/reagent_containers/food/drinks/milk(src)
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for(var/i = 0, i < 5, i++)
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for(var/i = 0, i < 3, i++)
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new /obj/item/weapon/reagent_containers/food/drinks/soymilk(src)
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for(var/i = 0, i < 2, i++)
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new /obj/item/weapon/storage/fancy/egg_box(src)
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