diff --git a/code/game/gamemodes/miniantags/guardian/guardian.dm b/code/game/gamemodes/miniantags/guardian/guardian.dm
index df683bb0ee7..4b13c5134b1 100644
--- a/code/game/gamemodes/miniantags/guardian/guardian.dm
+++ b/code/game/gamemodes/miniantags/guardian/guardian.dm
@@ -251,6 +251,12 @@
var/ling_failure = "The deck refuses to respond to a souless creature such as you."
var/list/possible_guardians = list("Chaos", "Standard", "Ranged", "Support", "Explosive", "Assassin", "Lightning", "Charger", "Protector")
var/random = TRUE
+ var/color_list = list("Pink" = "#FFC0CB",
+ "Red" = "#FF0000",
+ "Orange" = "#FFA500",
+ "Green" = "#008000",
+ "Blue" = "#0000FF")
+ var/name_list = list("Aries", "Leo", "Sagittarius", "Taurus", "Virgo", "Capricorn", "Gemini", "Libra", "Aquarius", "Cancer", "Scorpio", "Pisces")
/obj/item/guardiancreator/attack_self(mob/living/user)
for(var/mob/living/simple_animal/hostile/guardian/G in GLOB.living_mob_list)
@@ -277,14 +283,14 @@
used = FALSE
-/obj/item/guardiancreator/proc/spawn_guardian(var/mob/living/user, var/key)
- var/gaurdiantype = "Standard"
+/obj/item/guardiancreator/proc/spawn_guardian(mob/living/user, key)
+ var/guardian_type = "Standard"
if(random)
- gaurdiantype = pick(possible_guardians)
+ guardian_type = pick(possible_guardians)
else
- gaurdiantype = input(user, "Pick the type of [mob_name]", "[mob_name] Creation") as null|anything in possible_guardians
+ guardian_type = input(user, "Pick the type of [mob_name]", "[mob_name] Creation") as null|anything in possible_guardians
var/pickedtype = /mob/living/simple_animal/hostile/guardian/punch
- switch(gaurdiantype)
+ switch(guardian_type)
if("Chaos")
pickedtype = /mob/living/simple_animal/hostile/guardian/fire
@@ -326,26 +332,17 @@
user.verbs += /mob/living/proc/guardian_recall
user.verbs += /mob/living/proc/guardian_reset
- create_theme(G, user)
-
-/obj/item/guardiancreator/proc/create_theme(var/mob/living/simple_animal/hostile/guardian/G, mob/living/user)
-
- var/magic_list = list("Pink" = "#FFC0CB", \
- "Red" = "#FF0000", \
- "Orange" = "#FFA500", \
- "Green" = "#008000", \
- "Blue" = "#0000FF")
-
- var/color = pick(magic_list)
- G.name_color = magic_list[color]
- var/picked_name = pick("Aries", "Leo", "Sagittarius", "Taurus", "Virgo", "Capricorn", "Gemini", "Libra", "Aquarius", "Cancer", "Scorpio", "Pisces")
+ var/color = pick(color_list)
+ G.name_color = color_list[color]
+ var/picked_name = pick(name_list)
+ create_theme(G, user, picked_name, color)
+/obj/item/guardiancreator/proc/create_theme(mob/living/simple_animal/hostile/guardian/G, mob/living/user, picked_name, color)
G.name = "[picked_name] [color]"
G.real_name = "[picked_name] [color]"
G.icon_living = "[theme][color]"
G.icon_state = "[theme][color]"
G.icon_dead = "[theme][color]"
-
to_chat(user, "[G.magic_fluff_string].")
/obj/item/guardiancreator/choose
@@ -362,30 +359,25 @@
used_message = "The injector has already been used."
failure_message = "...ERROR. BOOT SEQUENCE ABORTED. AI FAILED TO INTIALIZE. PLEASE CONTACT SUPPORT OR TRY AGAIN LATER."
ling_failure = "The holoparasites recoil in horror. They want nothing to do with a creature like you."
+ color_list = list("Rose" = "#F62C6B",
+ "Peony" = "#E54750",
+ "Lily" = "#F6562C",
+ "Daisy" = "#ECCD39",
+ "Zinnia" = "#89F62C",
+ "Ivy" = "#5DF62C",
+ "Iris" = "#2CF6B8",
+ "Petunia" = "#51A9D4",
+ "Violet" = "#8A347C",
+ "Lilac" = "#C7A0F6",
+ "Orchid" = "#F62CF5")
+ name_list = list("Gallium", "Indium", "Thallium", "Bismuth", "Aluminium", "Mercury", "Iron", "Silver", "Zinc", "Titanium", "Chromium", "Nickel", "Platinum", "Tellurium", "Palladium", "Rhodium", "Cobalt", "Osmium", "Tungsten", "Iridium")
-/obj/item/guardiancreator/tech/create_theme(var/mob/living/simple_animal/hostile/guardian/G, mob/living/user)
- var/tech_list = list("Rose" = "#F62C6B", \
- "Peony" = "#E54750", \
- "Lily" = "#F6562C", \
- "Daisy" = "#ECCD39", \
- "Zinnia" = "#89F62C", \
- "Ivy" = "#5DF62C", \
- "Iris" = "#2CF6B8", \
- "Petunia" = "#51A9D4", \
- "Violet" = "#8A347C", \
- "Lilac" = "#C7A0F6", \
- "Orchid" = "#F62CF5")
-
- var/color = pick(tech_list) //technically not colors, just flowers that can be specific colors
- G.name_color = tech_list[color]
- var/picked_name = pick("Gallium", "Indium", "Thallium", "Bismuth", "Aluminium", "Mercury", "Iron", "Silver", "Zinc", "Titanium", "Chromium", "Nickel", "Platinum", "Tellurium", "Palladium", "Rhodium", "Cobalt", "Osmium", "Tungsten", "Iridium")
-
+/obj/item/guardiancreator/tech/create_theme(mob/living/simple_animal/hostile/guardian/G, mob/living/user, picked_name, color)
G.name = "[picked_name] [color]"
G.real_name = "[picked_name] [color]"
G.icon_living = "[theme][color]"
G.icon_state = "[theme][color]"
G.icon_dead = "[theme][color]"
-
to_chat(user, "[G.tech_fluff_string].")
G.speak_emote = list("states")
@@ -405,31 +397,25 @@
use_message = "The eggs begin to twitch..."
used_message = "The cluster already hatched."
failure_message = "...but soon settles again. Guess they weren't ready to hatch after all."
+ color_list = list("Rose" = "#F62C6B",
+ "Peony" = "#E54750",
+ "Lily" = "#F6562C",
+ "Daisy" = "#ECCD39",
+ "Zinnia" = "#89F62C",
+ "Ivy" = "#5DF62C",
+ "Iris" = "#2CF6B8",
+ "Petunia" = "#51A9D4",
+ "Violet" = "#8A347C",
+ "Lilac" = "#C7A0F6",
+ "Orchid" = "#F62CF5")
+ name_list = list("brood", "hive", "nest")
-/obj/item/guardiancreator/biological/create_theme(var/mob/living/simple_animal/hostile/guardian/G, mob/living/user)
- var/bio_list = list("Rose" = "#F62C6B", \
- "Peony" = "#E54750", \
- "Lily" = "#F6562C", \
- "Daisy" = "#ECCD39", \
- "Zinnia" = "#89F62C", \
- "Ivy" = "#5DF62C", \
- "Iris" = "#2CF6B8", \
- "Petunia" = "#51A9D4", \
- "Violet" = "#8A347C", \
- "Lilac" = "#C7A0F6", \
- "Orchid" = "#F62CF5")
-
- var/color = pick(bio_list) //technically not colors, just using the same flowers as tech currerntly
- G.name_color = bio_list[color]
- var/picked_name = pick("brood", "hive", "nest")
- to_chat(user, "[G.bio_fluff_string].")
-
+/obj/item/guardiancreator/biological/create_theme(mob/living/simple_animal/hostile/guardian/G, mob/living/user, picked_name, color)
G.name = "[color] [picked_name]"
G.real_name = "[color] [picked_name]"
G.icon_living = "[theme][color]"
G.icon_state = "[theme][color]"
G.icon_dead = "[theme][color]"
-
to_chat(user, "[G.bio_fluff_string].")
G.attacktext = "swarms"
G.speak_emote = list("chitters")