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Merge pull request #15652 from E-MonaRhg/gamma_armory_buff_v2
Buffs to gamma armory v2
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@@ -711,3 +711,24 @@
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item_state = "syndie_helm"
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item_color = "syndi"
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armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 15, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 100, "acid" = 100)
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//////Security Version (Gamma armory only)
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/obj/item/clothing/suit/space/hardsuit/shielded/gamma
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name = "shielded security hardsuit"
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desc = "A more advanced version of the normal security hardsuit. Comes with built in energy shielding."
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icon_state = "hardsuit-sec"
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item_state = "sec-hardsuit"
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armor = list("melee" = 35, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
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allowed = list(/obj/item/gun,/obj/item/flashlight,/obj/item/tank,/obj/item/melee/baton,/obj/item/reagent_containers/spray/pepper,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/restraints/handcuffs)
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/shielded/gamma
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/obj/item/clothing/head/helmet/space/hardsuit/shielded/gamma
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name = "shielded security hardsuit helmet"
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desc = "A more advanced version of the normal security hardsuit helmet. Comes with built in energy shielding."
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icon_state = "hardsuit0-sec"
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item_state = "sec_helm"
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item_color = "sec"
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armor = list("melee" = 35, "bullet" = 15, "laser" = 30,"energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75)
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