mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 08:34:16 +01:00
Various fixes
Changes: Cult rise/ascension works properly now, Cult constructs now show as antagonists in admin logs, Manifested cult ghosts are now properly deconverted before being dusted, Admin culting someone during a non-cult round now works properly, and sets up cult objectives and thresholds (Hopefully, anyway) Also removed a couple of unused procs
This commit is contained in:
@@ -841,6 +841,9 @@
|
||||
message_admins("[key_name_admin(usr)] has de-culted [key_name_admin(current)]")
|
||||
if("cultist")
|
||||
if(!(src in SSticker.mode.cult))
|
||||
if(!SSticker.mode.ascend_percent) // If the rise/ascend thresholds haven't been set (non-cult rounds)
|
||||
SSticker.mode.cult_objs.setup()
|
||||
SSticker.mode.cult_threshold_check()
|
||||
SSticker.mode.add_cultist(src)
|
||||
special_role = SPECIAL_ROLE_CULTIST
|
||||
to_chat(current, CULT_GREETING)
|
||||
|
||||
Reference in New Issue
Block a user