Various fixes

Changes:

Cult rise/ascension works properly now,
Cult constructs now show as antagonists in admin logs,
Manifested cult ghosts are now properly deconverted before being dusted,
Admin culting someone during a non-cult round now works properly, and sets up cult objectives and thresholds (Hopefully, anyway)

Also removed a couple of unused procs
This commit is contained in:
SabreML
2020-11-08 17:38:00 +00:00
parent e33b33cece
commit c6fb656d5a
5 changed files with 16 additions and 25 deletions
+5 -5
View File
@@ -47,11 +47,11 @@
return istype(M) && M.player_logged && M.stat != DEAD
/proc/isAntag(A)
if(istype(A, /mob/living/carbon))
var/mob/living/carbon/C = A
if(C.mind && C.mind.special_role)
return 1
return 0
if(isliving(A))
var/mob/living/L = A
if(L.mind?.special_role)
return TRUE
return FALSE
/proc/isNonCrewAntag(A)
if(!isAntag(A))