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Away mission port from /tg/
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@@ -132,7 +132,7 @@
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var/use_recursive_explosions //Defines whether the server uses recursive or circular explosions.
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var/assistant_maint = 0 //Do assistants get maint access?
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var/gateway_delay = 9000 //How long the gateway takes before it activates. Default is half an hour.
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var/gateway_delay = 6000 //How long the gateway takes before it activates. Default is half an hour.
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var/ghost_interaction = 0
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var/comms_password = ""
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@@ -60,10 +60,8 @@ datum/controller/game_controller/New()
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datum/controller/game_controller/proc/setup()
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world.tick_lag = config.Ticklag
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/* //Do we even need this if we only have a single away mission loaded? Don't think so!
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spawn(20)
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createRandomZlevel()
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*/
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if(!air_master)
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air_master = new /datum/controller/air_system()
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