From a4b1f361a5ab1d5bfb3b75113f06462cb0766ae1 Mon Sep 17 00:00:00 2001 From: FalseIncarnate Date: Thu, 25 Feb 2016 22:44:21 -0500 Subject: [PATCH] Buildable Prize Counter Boards and Non-silent Rocks Fixes Prize Counter circuit boards not being listed in the circuit imprinter despite having the required research levels Fixes #3694 --- code/game/objects/items/toys.dm | 1 + code/modules/research/designs/machine_designs.dm | 1 + 2 files changed, 2 insertions(+) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 45d15625e06..57bcd3d1625 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -1361,6 +1361,7 @@ obj/item/toy/cards/deck/syndicate/black force = 5 throwforce = 5 attack_verb = list("attacked", "bashed", "smashed", "stoned") + hitsound = "swing_hit" /obj/item/toy/pet_rock/fred name = "fred" diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index 648193a316b..25ec52af226 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -495,6 +495,7 @@ /datum/design/prize_counter name = "Machine Design (Prize Counter)" desc = "The circuit board for an arcade Prize Counter." + id = "prize_counter" req_tech = list("programming" = 2, "materials" = 2) build_type = IMPRINTER materials = list(MAT_GLASS=1000, "sacid"=20)