More work on Respawn Character proc. Now properly grants traitors and whomever their equipment/powers. Will also add them to all databases in-game if specified.

Added a few more names to wizard random gen.
Chaplains may now pick/create their religion and their deity. Don't lose that book!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@823 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
noisomehollow@lycos.com
2011-01-09 22:56:25 +00:00
parent 16822a16bb
commit c73a181f14
6 changed files with 72 additions and 43 deletions
+1 -1
View File
@@ -52,7 +52,7 @@
if ((istype(M, /mob/living/carbon/human) && prob(60)))
bless(M)
for(var/mob/O in viewers(M, null))
O.show_message(text("\red <B>[] heals [] with the power of Christ!</B>", user, M), 1)
O.show_message(text("\red <B>[] heals [] with the power of [src.deity_name]!</B>", user, M), 1)
M << "\red May the power of Christ compel you to be healed!"
playsound(src.loc, "punch", 25, 1, -1)
else