diff --git a/code/modules/projectiles/guns/misc/blastcannon.dm b/code/modules/projectiles/guns/misc/blastcannon.dm index 28e82313941..f6881208a32 100644 --- a/code/modules/projectiles/guns/misc/blastcannon.dm +++ b/code/modules/projectiles/guns/misc/blastcannon.dm @@ -80,9 +80,8 @@ playsound(user, "explosion", 100, 1) var/turf/starting = get_turf(user) var/turf/targturf = get_turf(target) - var/log_str = "Blast wave fired from [ADMIN_COORDJMP(starting)] ([get_area_name(user, TRUE)]) at [ADMIN_COORDJMP(targturf)] ([target.name]) by [user.name]([user.ckey]) with power [heavy]/[medium]/[light]." - message_admins(log_str) - log_game(log_str) + message_admins("Blast wave fired from [ADMIN_COORDJMP(starting)] ([get_area_name(user, TRUE)]) at [ADMIN_COORDJMP(targturf)] ([target.name]) by [key_name_admin(user)] with power [heavy]/[medium]/[light].") + log_game("Blast wave fired from ([starting.x], [starting.y], [starting.z]) ([get_area_name(user, TRUE)]) at ([target.x], [target.y], [target.z]) ([target]) by [key_name(user)] with power [heavy]/[medium]/[light].") var/obj/item/projectile/blastwave/BW = new(loc, heavy, medium, light) BW.preparePixelProjectile(target, get_turf(target), user, params, 0) BW.fire()