diff --git a/code/game/machinery/biogenerator.dm b/code/game/machinery/biogenerator.dm index d29e9202e4a..be9f1eb9fa0 100644 --- a/code/game/machinery/biogenerator.dm +++ b/code/game/machinery/biogenerator.dm @@ -34,7 +34,7 @@ /obj/machinery/biogenerator/attackby(var/obj/item/O as obj, var/mob/user as mob) if(istype(O, /obj/item/weapon/reagent_containers/glass)) if(beaker) - user << "\red The biogenerator already occuped." + user << "\red The biogenerator is already loaded." else user.before_take_item(O) O.loc = src @@ -220,4 +220,4 @@ create_product(href_list["item"],text2num(href_list["cost"])) if("menu") menustat = "menu" - updateUsrDialog() \ No newline at end of file + updateUsrDialog() diff --git a/code/game/machinery/hydroponics.dm b/code/game/machinery/hydroponics.dm index 57826586435..8398ee14d50 100644 --- a/code/game/machinery/hydroponics.dm +++ b/code/game/machinery/hydroponics.dm @@ -468,7 +468,7 @@ obj/machinery/hydroponics/proc/mutatepest() // Until someone makes a spaceworm, obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) //Called when mob user "attacks" it with object O - if (istype(O, /obj/item/weapon/reagent_containers/glass/bucket)) + if (istype(O, /obj/item/weapon/reagent_containers/glass)) var/b_amount = O.reagents.get_reagent_amount("water") if(b_amount > 0 && waterlevel < 100) if(b_amount + waterlevel > 100) @@ -476,17 +476,17 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) O.reagents.remove_reagent("water", b_amount) waterlevel += b_amount playsound(loc, 'sound/effects/slosh.ogg', 25, 1) - user << "You fill the [src] with [b_amount] units of water." + user << "You fill \the [src] with [b_amount] units of water." - // Toxicity dilutation code. The more water you put in, the lesser the toxin concentration. + // Toxicity dilutation code. The more water you put in, the lesser the toxin concentration. toxic -= round(b_amount/4) - if (toxic < 0 ) // Make sure it won't go overoboard + if (toxic < 0 ) // Make sure it won't go overboard toxic = 0 else if(waterlevel >= 100) - user << "\red The [src] is already full." + user << "\red \The [src] is already full." else - user << "\red The bucket is not filled with water." + user << "\red \The [O] is not filled with water." updateicon() else if ( istype(O, /obj/item/nutrient) ) @@ -504,7 +504,7 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) if (planted) if (S.mode == 1) if(!S.reagents.total_volume) - user << "\red The syringe is empty." + user << "\red \The [O] is empty." return user << "\red You inject the [myseed.plantname] with a chemical solution." diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index dfdde564357..410752382af 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -37,7 +37,11 @@ /mob/living/simple_animal/cow, /mob/living/simple_animal/hostile/retaliate/goat, /obj/machinery/computer/centrifuge, - /obj/machinery/sleeper ) + /obj/machinery/sleeper, + /obj/machinery/smartfridge/, + /obj/machinery/biogenerator, + /obj/machinery/hydroponics, + /obj/machinery/constructable_frame) New() ..()