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Fixes landmarks not being moved by shuttles
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@@ -13,6 +13,12 @@
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return 0
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. = ..()
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/obj/effect/landmark/onShuttleMove()
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// Drop invisibility juuust enough to get moved
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invisibility = 100
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. = ..()
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invisibility = 101
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/obj/machinery/door/onShuttleMove()
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. = ..()
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if(!.)
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