Fixes food not disappearing from hands when finished.

This commit is contained in:
Erthilo
2012-05-27 00:01:17 +01:00
parent 8deaf5fd7e
commit c7a910942c
+2 -9
View File
@@ -1580,9 +1580,9 @@
if(!reagents.total_volume)
if(M == user) user << "\red You finish eating [src]."
else user << "\red [M] finishes eating [src]."
del(src)
spawn(5)
user.update_clothing()
del(src)
playsound(M.loc,'eatfood.ogg', rand(10,50), 1)
return 1
else if(istype(M, /mob/living/simple_animal/livestock))
@@ -1979,14 +1979,7 @@
attackby(var/obj/D, mob/user as mob)
if(isprox(D))
var/obj/item/weapon/bucket_sensor/B = new /obj/item/weapon/bucket_sensor
B.loc = user
if (user.r_hand == D)
user.u_equip(D)
user.r_hand = B
else
user.u_equip(D)
user.l_hand = B
var/obj/item/weapon/bucket_sensor/B = new /obj/item/weapon/bucket_sensor(user.loc)
B.layer = 20
user << "You add the sensor to the bucket"
del(D)