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Energy projectiles now move instantly, leaving a straight line from their origin to their destination, like real energy weapons.
Welderbackpack now has a proper icon. Stun rounds can now be reduced or blocked by armor Added more update_clothing() calls Fixed strangling non-humans. Blob is now an announcement only.
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@@ -266,6 +266,7 @@ THERMAL GLASSES
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src.flags &= ~HEADCOVERSEYES
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icon_state = "weldingup"
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usr << "You push the mask up out of your face."
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usr.update_clothing()
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/obj/item/clothing/shoes/magboots/verb/toggle()
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set name = "Toggle Magboots"
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@@ -304,6 +305,7 @@ THERMAL GLASSES
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usr << "You unbutton the suit jacket."
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else
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usr << "Sorry! The suit you're wearing doesn't have buttons!"
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usr.update_clothing()
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/obj/item/clothing/suit/storage/labcoat/verb/toggle()
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set name = "Toggle Labcoat Buttons"
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@@ -365,6 +367,7 @@ THERMAL GLASSES
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else
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usr << "Sorry! The suit you're wearing doesn't have buttons!"
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usr.update_clothing()
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/obj/item/clothing/head/ushanka/attack_self(mob/user as mob)
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if(src.icon_state == "ushankadown")
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