Make reinforcements spawn with basic gear and 0 telecrystals

This commit is contained in:
Mark van Alphen
2019-04-08 19:10:10 +02:00
parent c33868440e
commit c7b4179e46
2 changed files with 6 additions and 4 deletions
@@ -61,12 +61,14 @@
/obj/item/antag_spawner/nuke_ops/spawn_antag(client/C, turf/T, kind, datum/mind/user)
var/mob/living/carbon/human/M = new/mob/living/carbon/human(T)
C.prefs.copy_to(M)
ticker.mode.create_syndicate(user)
ticker.mode.equip_syndicate(M, 0)
var/agent_number = LAZYLEN(ticker.mode.syndicates)
M.real_name = "[syndicate_name()] Operative #[agent_number]"
set_syndicate_values(C, M)
ticker.mode.update_syndicate_id(user, FALSE)
/obj/item/antag_spawner/nuke_ops/proc/set_syndicate_values(client/C, mob/living/M)
M.key = C.key
@@ -79,6 +81,7 @@
M.mind.offstation_role = TRUE
M.faction = list("syndicate")
ticker.mode.forge_syndicate_objectives(M.mind)
ticker.mode.greet_syndicate(M.mind)
//////SYNDICATE BORG