diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index 26908f69180..b0593e90669 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -16,6 +16,7 @@
var/cutting_sound = 'sound/items/Welder.ogg'
var/storage_capacity = 30 //This is so that someone can't pack hundreds of items in a locker/crate then open it in a populated area to crash clients.
var/material_drop = /obj/item/stack/sheet/metal
+ var/material_drop_amount = 2
/obj/structure/closet/New()
..()
@@ -271,7 +272,7 @@
"You cut \the [src] apart with \the [WT].",
"You hear welding.")
var/turf/T = get_turf(src)
- new material_drop(T)
+ new material_drop(T, material_drop_amount)
qdel(src)
return
if(isrobot(user))