diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 26908f69180..b0593e90669 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -16,6 +16,7 @@ var/cutting_sound = 'sound/items/Welder.ogg' var/storage_capacity = 30 //This is so that someone can't pack hundreds of items in a locker/crate then open it in a populated area to crash clients. var/material_drop = /obj/item/stack/sheet/metal + var/material_drop_amount = 2 /obj/structure/closet/New() ..() @@ -271,7 +272,7 @@ "You cut \the [src] apart with \the [WT].", "You hear welding.") var/turf/T = get_turf(src) - new material_drop(T) + new material_drop(T, material_drop_amount) qdel(src) return if(isrobot(user))