the mime's force wall is now destructible (#20399)

* the mime's forcefield is now destructable

* semi-invisible

* Update code/game/objects/effects/forcefields.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* this should be fine, if this breaks we'll know quickly

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
This commit is contained in:
GDN
2023-03-06 23:50:41 -05:00
committed by GitHub
co-authored by SteelSlayer Farie82
parent dd47769567
commit c7d3492514
2 changed files with 29 additions and 3 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
desc = "The mime's performance transmutates into physical reality."
school = "mime"
panel = "Mime"
summon_type = list(/obj/effect/forcefield/mime)
summon_type = list(/obj/structure/forcefield/mime)
invocation_type = "emote"
invocation_emote_self = "<span class='notice'>You form a wall in front of yourself.</span>"
summon_lifespan = 20 SECONDS