diff --git a/code/game/gamemodes/blob/blob_report.dm b/code/game/gamemodes/blob/blob_report.dm
index 8f6ba965222..9c7fb99fe81 100644
--- a/code/game/gamemodes/blob/blob_report.dm
+++ b/code/game/gamemodes/blob/blob_report.dm
@@ -18,7 +18,7 @@
intercepttext += "
Note in the event of a quarantine breach or uncontrolled spread of the biohazard, the directive 7-10 may be upgraded to a directive 7-12.
"
intercepttext += "Message ends."
if(2)
- var/nukecode = "[rand(10000, 99999)]"
+ var/nukecode = rand(10000, 99999)
for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
if(bomb && bomb.r_code)
if(is_station_level(bomb.z))
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index 8316364781b..b4e7dec611f 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -103,7 +103,7 @@ proc/issyndicate(mob/living/M as mob)
var/obj/effect/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb")
- var/nuke_code = "[rand(10000, 99999)]"
+ var/nuke_code = rand(10000, 99999)
var/leader_selected = 0
var/agent_number = 1
var/spawnpos = 1
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index 5d9d218c90e..ed19c852ded 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -242,7 +242,7 @@ client/proc/one_click_antag()
var/obj/effect/landmark/nuke_spawn = locate("landmark*Nuclear-Bomb")
var/obj/effect/landmark/closet_spawn = locate("landmark*Nuclear-Closet")
- var/nuke_code = "[rand(10000, 99999)]"
+ var/nuke_code = rand(10000, 99999)
if(nuke_spawn)
var/obj/item/paper/P = new