Maybe finished? Needs testing.

This commit is contained in:
warior4356
2018-10-13 23:33:07 -07:00
parent cf6ca503ce
commit c7efdfaa29
3 changed files with 185 additions and 63 deletions
+122 -63
View File
@@ -6,29 +6,42 @@ FLOOR SAFES
//SAFES
/obj/structure/safe
name = "safe"
name = "\improper Safe"
desc = "A huge chunk of metal with a dial embedded in it. Fine print on the dial reads \"Scarborough Arms - 2 tumbler safe, guaranteed thermite resistant, explosion resistant, and assistant resistant.\""
icon = 'icons/obj/structures.dmi'
icon_state = "safe"
anchored = 1
density = 1
var/open = 0 //is the safe open?
var/unlocked = 0
var/tumbler_1_pos //the tumbler position- from 0 to 72
var/tumbler_1_open //the tumbler position to open at- 0 to 72
var/tumbler_2_pos
var/tumbler_2_open
var/open_pos
var/dial = 0 //where is the dial pointing?
var/space = 0 //the combined w_class of everything in the safe
var/maxspace = 24 //the maximum combined w_class of stuff in the safe
var/combo_to_open //so admins know the code
/obj/structure/safe/New()
tumbler_1_pos = rand(0, 71)
tumbler_1_open = rand(0, 71)
tumbler_1_pos = rand(0, 99)
tumbler_1_open = rand(0, 99)
tumbler_2_pos = rand(0, 71)
tumbler_2_open = rand(0, 71)
tumbler_2_pos = rand(0, 99)
tumbler_2_open = rand(0, 99)
open_pos = rand(0,99)
var/num1 = tumbler_2_open + 53
if(num1 > 99)
num1 = num1 - 99
var/num2 = tumbler_1_open + 97
if(num2 > 99)
num2 = num2 - 99
combo_to_open = "Go right past [num1] twice then stop at [num1]. Go left past [num2] once then stop at [num2]. Turn right till it stops and its open."
/obj/structure/safe/Initialize()
..()
@@ -40,28 +53,43 @@ FLOOR SAFES
I.loc = src
/obj/structure/safe/proc/check_unlocked(mob/user, canhear)
if(user && canhear)
if(tumbler_1_pos == tumbler_1_open)
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
if(tumbler_2_pos == tumbler_2_open)
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open)
if(user) visible_message("<i><b>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</b></i>")
/obj/structure/safe/proc/check_unlocked()
if(tumbler_1_pos == tumbler_1_open && tumbler_2_pos == tumbler_2_open && dial == open_pos)
unlocked = 1
return 1
unlocked = 0
return 0
/obj/structure/safe/proc/make_noise(tum1_turns, tum2_turns, mob/user, canhear)
if(user && canhear)
var/tum1_tmp = tum1_turns
var/tum2_tmp = tum2_turns
while(tum1_tmp >= 1 || tum2_tmp >= 1)
if(tum1_tmp >= 1)
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
tum1_tmp = tum1_tmp - rand(4, 8)
if(tum2_tmp >= 1)
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
tum2_tmp = tum2_tmp - rand(4, 8)
if(tumbler_1_pos == tumbler_1_open && tum1_turns == 1)
to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
if(tumbler_2_pos == tumbler_2_open && tum1_turns == 1 && tum2_turns == 1)
to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
if(unlocked)
if(user) visible_message("<i><b>[pick("Spring", "Sprang", "Sproing", "Clunk", "Krunk")]!</b></i>")
/obj/structure/safe/proc/decrement(num)
num -= 1
if(num < 0)
num = 71
num = 99
return num
/obj/structure/safe/proc/increment(num)
num += 1
if(num > 71)
if(num > 99)
num = 0
return num
@@ -72,75 +100,106 @@ FLOOR SAFES
else
icon_state = initial(icon_state)
/obj/structure/safe/attack_hand(mob/user)
user.set_machine(src)
var/dat = "<center>"
dat += "<a href='?src=[UID()];open=1'>[open ? "Close" : "Open"] [src]</a> | <a href='?src=[UID()];decrement=1'>-</a> [dial * 5] <a href='?src=[UID()];increment=1'>+</a>"
if(open)
dat += "<table>"
for(var/i = contents.len, i>=1, i--)
var/obj/item/P = contents[i]
dat += "<tr><td><a href='?src=[UID()];retrieve=\ref[P]'>[P.name]</a></td></tr>"
dat += "</table></center>"
user << browse("<html><head><title>[name]</title></head><body>[dat]</body></html>", "window=safe;size=350x300")
if(..())
return 1
ui_interact(user)
return
/obj/structure/safe/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "safe.tmpl", name, 600, 750)
ui.open()
ui.set_auto_update(1)
/obj/structure/safe/ui_data(mob/user, ui_key = "main", datum/topic_state/state = default_state)
var/data[0]
var/list/contents_names = list()
for(var/obj/O in contents)
contents_names[++contents_names.len] = list("name" = O.name, "index" = contents.Find(O))
data["dial"] = dial
data["open"] = open
data["unlocked"] = unlocked
data["rotation"] = "[-dial*3.6]deg"
data["contents"] = contents_names
return data
/obj/structure/safe/Topic(href, href_list)
if(!ishuman(usr)) return
var/mob/living/carbon/human/user = usr
if(..())
return 1
var/canhear = 0
if(!ishuman(usr))
to_chat(usr, "You don't have hands to operate the safe!")
return 0
var/mob/living/carbon/human/user = usr
if(istype(user.l_hand, /obj/item/clothing/accessory/stethoscope) || istype(user.r_hand, /obj/item/clothing/accessory/stethoscope))
canhear = 1
if(href_list["open"])
if(check_unlocked())
if(check_unlocked() || open)
to_chat(user, "<span class='notice'>You [open ? "close" : "open"] [src].</span>")
open = !open
update_icon()
updateUsrDialog()
return
.=1
else
to_chat(user, "<span class='warning'>You can't [open ? "close" : "open"] [src], the lock is engaged!</span>")
return
to_chat(user, "<span class='warning'>You can't open [src], the lock is engaged!</span>")
.=1
if(href_list["decrement"])
dial = decrement(dial)
if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 71)
tumbler_1_pos = decrement(tumbler_1_pos)
if(canhear)
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
if(tumbler_1_pos == tumbler_2_pos + 37 || tumbler_1_pos == tumbler_2_pos - 35)
tumbler_2_pos = decrement(tumbler_2_pos)
if(canhear)
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
check_unlocked(user, canhear)
updateUsrDialog()
return
var/ticks = text2num(href_list["decrement"])
var/tum1_turns = 0
var/tum2_turns = 0
if(open)
return
for(var/i=1 to ticks)
if(!check_unlocked())
dial = decrement(dial)
if(dial == tumbler_1_pos + 1 || dial == tumbler_1_pos - 99)
tumbler_1_pos = decrement(tumbler_1_pos)
tum1_turns++
if(tumbler_1_pos == tumbler_2_pos + 51 || tumbler_1_pos == tumbler_2_pos - 49)
tumbler_2_pos = decrement(tumbler_2_pos)
tum2_turns++
check_unlocked()
make_noise(tum1_turns, tum2_turns, user, canhear)
.=1
if(href_list["increment"])
dial = increment(dial)
if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 71)
tumbler_1_pos = increment(tumbler_1_pos)
if(canhear)
to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
if(tumbler_1_pos == tumbler_2_pos - 37 || tumbler_1_pos == tumbler_2_pos + 35)
tumbler_2_pos = increment(tumbler_2_pos)
if(canhear)
to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
check_unlocked(user, canhear)
updateUsrDialog()
return
var/ticks = text2num(href_list["increment"])
var/tum1_turns = 0
var/tum2_turns = 0
if(open)
return
for(var/i=1 to ticks)
check_unlocked()
dial = increment(dial)
if(dial == tumbler_1_pos - 1 || dial == tumbler_1_pos + 99)
tumbler_1_pos = increment(tumbler_1_pos)
tum1_turns++
if(tumbler_1_pos == tumbler_2_pos - 51 || tumbler_1_pos == tumbler_2_pos + 49)
tumbler_2_pos = increment(tumbler_2_pos)
tum2_turns++
make_noise(tum1_turns, tum2_turns, user, canhear)
.=1
if(href_list["retrieve"])
user << browse("", "window=safe") // Close the menu
var/index = text2num(href_list["retrieve"])
if(index > 0 && index <= contents.len)
var/obj/item/P = contents[index]
if(open)
if(P && in_range(src, user))
user.put_in_hands(P)
.=1
var/obj/item/P = locate(href_list["retrieve"]) in src
if(open)
if(P && in_range(src, user))
user.put_in_hands(P)
updateUsrDialog()
updateUsrDialog()
SSnanoui.update_uis(src)
return
/obj/structure/safe/attackby(obj/item/I, mob/user, params)