From c814156ca882d6d6120d5a09aa2299d464459c00 Mon Sep 17 00:00:00 2001 From: monster860 Date: Fri, 10 Jun 2016 16:22:26 -0400 Subject: [PATCH] Makes stock parts build 5x faster --- code/modules/research/rdconsole.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 9e8b29f94c1..41240dd623d 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -431,6 +431,10 @@ proc/CallMaterialName(ID) var/P = being_built.build_path //lets save these values before the spawn() just in case. Nobody likes runtimes. var/O = being_built.locked + + if(ispath(P, /obj/item/weapon/stock_parts)) + coeff *= 5 + spawn(32*amount/coeff) if(g2g) //And if we only fail the material requirements, we still spend time and power for(var/i = 0, i