Fix genetics spells not working. GG for not using panel variable, nerds.

This commit is contained in:
Rob Nelson
2014-02-06 23:52:20 -05:00
committed by ZomgPonies
parent 52f7f84999
commit c86063c271
3 changed files with 10 additions and 5 deletions
+1
View File
@@ -6,6 +6,7 @@ var/list/spells = typesof(/obj/effect/proc_holder/spell) //needed for the badmin
/obj/effect/proc_holder/spell
name = "Spell"
desc = "A wizard spell"
panel = "Spells"//What panel the proc holder needs to go on.
density = 0
opacity = 0