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https://github.com/ParadiseSS13/Paradise.git
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repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
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@@ -113,8 +113,8 @@
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jaunt_duration = 50 //in deciseconds
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centcom_cancast = 0 //Stop people from getting to centcom
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jaunt_in_time = 12
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jaunt_in_type = /obj/effect/overlay/temp/dir_setting/wraith
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jaunt_out_type = /obj/effect/overlay/temp/dir_setting/wraith/out
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jaunt_in_type = /obj/effect/temp_visual/dir_setting/wraith
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jaunt_out_type = /obj/effect/temp_visual/dir_setting/wraith/out
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/obj/effect/proc_holder/spell/targeted/projectile/magic_missile/lesser
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name = "Lesser Magic Missile"
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@@ -15,8 +15,8 @@
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var/jaunt_duration = 50 //in deciseconds
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var/jaunt_in_time = 5
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var/jaunt_in_type = /obj/effect/overlay/temp/wizard
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var/jaunt_out_type = /obj/effect/overlay/temp/wizard/out
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var/jaunt_in_type = /obj/effect/temp_visual/wizard
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var/jaunt_out_type = /obj/effect/temp_visual/wizard/out
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action_icon_state = "jaunt"
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@@ -334,7 +334,7 @@
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cooldown_min = 150
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selection_type = "view"
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var/maxthrow = 5
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var/sparkle_path = /obj/effect/overlay/temp/gravpush
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var/sparkle_path = /obj/effect/temp_visual/gravpush
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action_icon_state = "repulse"
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sound = 'sound/magic/Repulse.ogg'
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