From c8bc025cc721b548659df8fc1d69eb5490c6f082 Mon Sep 17 00:00:00 2001 From: d3athrow Date: Sat, 11 Jan 2014 01:51:33 -0600 Subject: [PATCH] Fix holywater hurting full power vampires --- code/modules/reagents/Chemistry-Reagents.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 165736ceb23..1b89f93ce26 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -603,7 +603,7 @@ datum for(var/mob/O in viewers(M, null)) O.show_message(text("\blue []'s eyes blink and become clearer.", M), 1) // So observers know it worked. // Vamps react to this like acid - if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && prob(10)) + if(((M.mind in ticker.mode.vampires) || M.mind.vampire) && (!(VAMP_FULL in M.mind.vampire.powers)) && prob(10)) if(!M) M = holder.my_atom M.adjustToxLoss(1*REM) M.take_organ_damage(0, 1*REM)