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Cleans up a lot of globals a few other vars (#23246)
* i hate globals i hate globals * more fucking of these * sirryan review
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@@ -1,8 +1,6 @@
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#define DRYING_TIME 5 * 60 * 10 //for 1 unit of depth in puddle (amount var)
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#define ALWAYS_IN_GRAVITY 2
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GLOBAL_LIST_EMPTY(splatter_cache)
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/obj/effect/decal/cleanable/blood
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name = "blood"
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var/dryname = "dried blood"
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