Merge remote-tracking branch 'upstream/master' into discounts

This commit is contained in:
AzuleUtama
2018-11-23 11:33:08 +00:00
451 changed files with 1729 additions and 22225 deletions
+88
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@@ -0,0 +1,88 @@
// Squeak component ported over from tg
/datum/component/squeak
var/static/list/default_squeak_sounds = list('sound/items/toysqueak1.ogg'=1, 'sound/items/toysqueak2.ogg'=1, 'sound/items/toysqueak3.ogg'=1)
var/list/override_squeak_sounds
var/squeak_chance = 100
var/volume = 30
// This is so shoes don't squeak every step
var/steps = 0
var/step_delay = 1
// This is to stop squeak spam from inhand usage
var/last_use = 0
var/use_delay = 20
/datum/component/squeak/Initialize(custom_sounds, volume_override, chance_override, step_delay_override, use_delay_override)
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(parent, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_BLOB_ACT, COMSIG_ATOM_HULK_ATTACK, COMSIG_PARENT_ATTACKBY), .proc/play_squeak)
if(ismovableatom(parent))
RegisterSignal(parent, list(COMSIG_MOVABLE_BUMP, COMSIG_MOVABLE_IMPACT), .proc/play_squeak)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/play_squeak_crossed)
RegisterSignal(parent, COMSIG_MOVABLE_DISPOSING, .proc/disposing_react)
if(isitem(parent))
RegisterSignal(parent, list(COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_OBJ, COMSIG_ITEM_HIT_REACT), .proc/play_squeak)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/use_squeak)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
if(istype(parent, /obj/item/clothing/shoes))
RegisterSignal(parent, COMSIG_SHOES_STEP_ACTION, .proc/step_squeak)
override_squeak_sounds = custom_sounds
if(chance_override)
squeak_chance = chance_override
if(volume_override)
volume = volume_override
if(isnum(step_delay_override))
step_delay = step_delay_override
if(isnum(use_delay_override))
use_delay = use_delay_override
/datum/component/squeak/proc/play_squeak()
if(prob(squeak_chance))
if(!override_squeak_sounds)
playsound(parent, pickweight(default_squeak_sounds), volume, 1, -1)
else
playsound(parent, pickweight(override_squeak_sounds), volume, 1, -1)
/datum/component/squeak/proc/step_squeak()
if(steps > step_delay)
play_squeak()
steps = 0
else
steps++
/datum/component/squeak/proc/on_equip(datum/source, mob/equipper, slot)
RegisterSignal(equipper, COMSIG_MOVABLE_DISPOSING, .proc/disposing_react, TRUE)
/datum/component/squeak/proc/on_drop(datum/source, mob/user)
UnregisterSignal(user, COMSIG_MOVABLE_DISPOSING)
/datum/component/squeak/proc/play_squeak_crossed(atom/movable/AM)
if(isitem(AM))
var/obj/item/I = AM
if(I.flags & ABSTRACT)
return
else if(istype(AM, /obj/item/projectile))
var/obj/item/projectile/P = AM
if(P.original != parent)
return
var/atom/current_parent = parent
if(isturf(current_parent.loc))
play_squeak()
/datum/component/squeak/proc/use_squeak()
if(last_use + use_delay < world.time)
last_use = world.time
play_squeak()
/datum/component/squeak/proc/disposing_react(datum/source, obj/structure/disposalholder/holder, obj/machinery/disposal/source)
//We don't need to worry about unregistering this signal as it will happen for us automaticaly when the holder is qdeleted
RegisterSignal(holder, COMSIG_ATOM_DIR_CHANGE, .proc/holder_dir_change)
/datum/component/squeak/proc/holder_dir_change(datum/source, old_dir, new_dir)
//If the dir changes it means we're going through a bend in the pipes, let's pretend we bumped the wall
if(old_dir != new_dir)
play_squeak()
+3 -1
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@@ -1063,7 +1063,9 @@
H.mind.vampire.bloodtotal = 9999
H.mind.vampire.check_vampire_upgrade(0)
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shapeshift/bats)
to_chat(H, "You have gained the ability to shapeshift into bat form. While capable of basic self defense, you cannot use your other abilities in that form.")
to_chat(H, "You have gained the ability to shapeshift into bat form. This is a weak form with no abilities, only useful for stealth.")
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shapeshift/hellhound)
to_chat(H, "You have gained the ability to shapeshift into lesser hellhound form. This is a combat form with different abilities, tough but not invincible. It can regenerate itself over time by resting.")
H.mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/raise_vampires)
to_chat(H, "You have gained the ability to Raise Vampires. This extremely powerful AOE ability affects all humans near you. Vampires/thralls are healed. Corpses are raised as vampires. Others are stunned, then brain damaged, then killed.")
H.dna.SetSEState(JUMPBLOCK, 1)
+21 -1
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@@ -91,4 +91,24 @@
shapeshift_type = /mob/living/simple_animal/hostile/scarybat/batswarm
list/current_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
list/possible_shapes = list(/mob/living/simple_animal/hostile/scarybat/batswarm)
/obj/effect/proc_holder/spell/targeted/shapeshift/hellhound
name = "Lesser Hellhound Form"
desc = "Take on the shape of a Hellhound."
invocation = "none"
invocation_type = "none"
action_background_icon_state = "bg_demon"
action_icon_state = "glare"
shapeshift_type = /mob/living/simple_animal/hostile/hellhound
list/current_shapes = list(/mob/living/simple_animal/hostile/hellhound)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/hellhound)
/obj/effect/proc_holder/spell/targeted/shapeshift/hellhound/greater
name = "Greater Hellhound Form"
shapeshift_type = /mob/living/simple_animal/hostile/hellhound/greater
list/current_shapes = list(/mob/living/simple_animal/hostile/hellhound/greater)
list/current_casters = list()
list/possible_shapes = list(/mob/living/simple_animal/hostile/hellhound/greater)
+9
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@@ -737,6 +737,15 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
cost = 10
containername = "advanced first aid kits crate"
/datum/supply_packs/medical/firstaidmachine
name = "Machine First Aid Kits Crate"
contains = list(/obj/item/storage/firstaid/machine,
/obj/item/storage/firstaid/machine,
/obj/item/storage/firstaid/machine,
/obj/item/storage/firstaid/machine)
cost = 10
containername = "machine first aid kits crate"
/datum/supply_packs/medical/firstaibrute
name = "Brute Treatment Kits Crate"
contains = list(/obj/item/storage/firstaid/brute,
+7
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@@ -807,6 +807,13 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
refundable = TRUE
cant_discount = TRUE
/datum/uplink_item/stealthy_weapons/cqc
name = "CQC Manual"
desc = "A manual that teaches a single user tactical Close-Quarters Combat before self-destructing. Does not restrict weapon usage, but cannot be used alongside Gloves of the North Star."
reference = "CQC"
item = /obj/item/CQC_manual
cost = 9
/datum/uplink_item/stealthy_weapons/throwingweapons
name = "Box of Throwing Weapons"
desc = "A box of shurikens and reinforced bolas from ancient Earth martial arts. They are highly effective \