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move shuttle loading to cordons (#31237)
* move shuttle loading to cordons * clean up our reservations after we move * pull logs up to stack traces
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@@ -11,10 +11,6 @@
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abstract_move(T1)
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return 1
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/obj/effect/landmark/shuttle_import/onShuttleMove()
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// Used for marking where to preview/load shuttles
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return 0
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/obj/docking_port/onShuttleMove()
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// Stationary ports shouldn't move, mobile ones move themselves
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return 0
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@@ -582,6 +582,7 @@
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W.update_eligible_areas()
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W.update_audio()
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mobile_port.unlockPortDoors(S1)
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SEND_SIGNAL(mobile_port, COMSIG_MOBILE_PORT_DOCKED, S1)
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/obj/docking_port/mobile/proc/is_turf_blacklisted_for_transit(turf/T)
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var/static/list/blacklisted_turf_types = typecacheof(list(/turf/space, /turf/simulated/floor/chasm, /turf/simulated/floor/lava, /turf/simulated/floor/plating/asteroid))
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@@ -616,11 +617,6 @@
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else
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. = null
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/obj/effect/landmark/shuttle_import
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name = "Shuttle Import"
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//shuttle-door closing is handled in the dock() proc whilst looping through turfs
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//this one closes the door where we are docked at, if there is one there.
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/obj/docking_port/mobile/proc/closePortDoors(obj/docking_port/stationary/S0)
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