move shuttle loading to cordons (#31237)

* move shuttle loading to cordons

* clean up our reservations after we move

* pull logs up to stack traces
This commit is contained in:
warriorstar-orion
2025-12-18 14:55:56 +00:00
committed by GitHub
parent 1e86d30353
commit c905f98f1d
6 changed files with 61 additions and 67 deletions
-4
View File
@@ -11,10 +11,6 @@
abstract_move(T1)
return 1
/obj/effect/landmark/shuttle_import/onShuttleMove()
// Used for marking where to preview/load shuttles
return 0
/obj/docking_port/onShuttleMove()
// Stationary ports shouldn't move, mobile ones move themselves
return 0
+1 -5
View File
@@ -582,6 +582,7 @@
W.update_eligible_areas()
W.update_audio()
mobile_port.unlockPortDoors(S1)
SEND_SIGNAL(mobile_port, COMSIG_MOBILE_PORT_DOCKED, S1)
/obj/docking_port/mobile/proc/is_turf_blacklisted_for_transit(turf/T)
var/static/list/blacklisted_turf_types = typecacheof(list(/turf/space, /turf/simulated/floor/chasm, /turf/simulated/floor/lava, /turf/simulated/floor/plating/asteroid))
@@ -616,11 +617,6 @@
else
. = null
/obj/effect/landmark/shuttle_import
name = "Shuttle Import"
//shuttle-door closing is handled in the dock() proc whilst looping through turfs
//this one closes the door where we are docked at, if there is one there.
/obj/docking_port/mobile/proc/closePortDoors(obj/docking_port/stationary/S0)