diff --git a/code/game/objects/items/weapons/bee_briefcase.dm b/code/game/objects/items/weapons/bee_briefcase.dm index e489bbeb189..665ad549bd2 100644 --- a/code/game/objects/items/weapons/bee_briefcase.dm +++ b/code/game/objects/items/weapons/bee_briefcase.dm @@ -2,6 +2,7 @@ /obj/item/weapon/bee_briefcase name = "briefcase" desc = "This briefcase has easy-release clasps and smells vaguely of honey and blood..." + description_antag = "A briefcase filled with deadly bees, you should inject this with a syringe of your own blood before opening it." icon = 'icons/obj/storage.dmi' icon_state = "briefcase" item_state = "briefcase" @@ -54,9 +55,7 @@ qdel(PS) /obj/item/weapon/bee_briefcase/attack_self(mob/user as mob) - if (!blood_list.len && user.mind && user.mind.special_role) - to_chat(user, "You must inject some of your blood into this briefcase, using a syringe, to train the bees not to attack you. Only then can the briefcase be opened.") - else if(!bees_left) + if(!bees_left) to_chat(user, "The lack of all and any bees at this event has been somewhat of a let-down...") return else