diff --git a/code/game/objects/items/weapons/bee_briefcase.dm b/code/game/objects/items/weapons/bee_briefcase.dm
index e489bbeb189..665ad549bd2 100644
--- a/code/game/objects/items/weapons/bee_briefcase.dm
+++ b/code/game/objects/items/weapons/bee_briefcase.dm
@@ -2,6 +2,7 @@
/obj/item/weapon/bee_briefcase
name = "briefcase"
desc = "This briefcase has easy-release clasps and smells vaguely of honey and blood..."
+ description_antag = "A briefcase filled with deadly bees, you should inject this with a syringe of your own blood before opening it."
icon = 'icons/obj/storage.dmi'
icon_state = "briefcase"
item_state = "briefcase"
@@ -54,9 +55,7 @@
qdel(PS)
/obj/item/weapon/bee_briefcase/attack_self(mob/user as mob)
- if (!blood_list.len && user.mind && user.mind.special_role)
- to_chat(user, "You must inject some of your blood into this briefcase, using a syringe, to train the bees not to attack you. Only then can the briefcase be opened.")
- else if(!bees_left)
+ if(!bees_left)
to_chat(user, "The lack of all and any bees at this event has been somewhat of a let-down...")
return
else