diff --git a/code/game/gamemodes/antag_hud.dm b/code/game/gamemodes/antag_hud.dm
index 172c2c1e54c..c9ce69dabf0 100644
--- a/code/game/gamemodes/antag_hud.dm
+++ b/code/game/gamemodes/antag_hud.dm
@@ -10,8 +10,6 @@
CRASH("join_hud(): [M] ([M.type]) is not a mob!")
if(M.mind.antag_hud && !slave) //note: please let this runtime if a mob has no mind, as mindless mobs shouldn't be getting antagged
M.mind.antag_hud.leave_hud(M)
- if(!ismask(M))//FUCK YOU MASK OF NARNAR!
- add_to_hud(M)
if(self_visible)
add_hud_to(M)
M.mind.antag_hud = src
diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm
index 07ead9ebd6d..e9e053cdb15 100644
--- a/code/game/gamemodes/cult/cult.dm
+++ b/code/game/gamemodes/cult/cult.dm
@@ -131,8 +131,6 @@
to_chat(mob, "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself.")
mob.mutations.Remove(CLUMSY)
- add_cult_viewpoint(mob) // give them a viewpoint
-
var/obj/item/weapon/paper/talisman/supply/T = new(mob)
var/list/slots = list (
"backpack" = slot_in_backpack,
@@ -167,21 +165,11 @@
to_chat(cult_mob, "\red [pick("You remember something from the dark teachings of your master","You hear a dark voice on the wind","Black blood oozes into your vision and forms into symbols","You have a vision of a [pick("crow","raven","vulture","parrot")] it squawks","You catch a brief glimmer of the otherside")]... [wordexp]")
cult_mob.mind.store_memory("You remember that [wordexp]", 0, 0)
-
-/datum/game_mode/proc/add_cult_viewpoint(var/mob/target)
- for(var/obj/cult_viewpoint/viewpoint in target)
- return
- var/obj/cult_viewpoint/viewpoint = new(target)
- viewpoint.loc = target
- return viewpoint
-
-
/datum/game_mode/proc/add_cultist(datum/mind/cult_mind) //BASE
if (!istype(cult_mind))
return 0
if(!(cult_mind in cult) && is_convertable_to_cult(cult_mind))
cult += cult_mind
- add_cult_viewpoint(cult_mind.current)
update_cult_icons_added(cult_mind)
cult_mind.current.attack_log += "\[[time_stamp()]\] Has been converted to the cult!"
if(jobban_isbanned(cult_mind.current, ROLE_CULTIST))
@@ -201,9 +189,6 @@
to_chat(cult_mind.current, "\red An unfamiliar white light flashes through your mind, cleansing the taint of the dark-one and the memories of your time as his servant with it.")
cult_mind.memory = ""
cult_mind.special_role = null
- // remove the cult viewpoint object
- var/obj/viewpoint = getCultViewpoint(cult_mind.current)
- qdel(viewpoint)
update_cult_icons_removed(cult_mind)
if(show_message)
@@ -211,27 +196,7 @@
to_chat(M, "[cult_mind.current] looks like they just reverted to their old faith!")
-/datum/game_mode/proc/add_cult_icon_to_spirit(mob/spirit/currentSpirit)
- if(!istype(currentSpirit))
- return FALSE
- if (currentSpirit.client)
- var/datum/atom_hud/antag/maskhud = huds[ANTAG_HUD_CULT]
- maskhud.join_hud(currentSpirit)
- set_antag_hud(currentSpirit,"hudcultist")
-
-
-/datum/game_mode/proc/remove_cult_icon_from_spirit(mob/spirit/currentSpirit)
- if(!istype(currentSpirit))
- return FALSE
- if (currentSpirit.client)
- var/datum/atom_hud/antag/maskhud = huds[ANTAG_HUD_CULT]
- maskhud.leave_hud(currentSpirit)
- set_antag_hud(currentSpirit, null)
-
-
/datum/game_mode/proc/update_cult_icons_added(datum/mind/cult_mind)
- for(var/mob/spirit/currentSpirit in spirits)
- add_cult_icon_to_spirit(currentSpirit,cult_mind)
var/datum/atom_hud/antag/culthud = huds[ANTAG_HUD_CULT]
culthud.join_hud(cult_mind.current)
@@ -240,9 +205,6 @@
/datum/game_mode/proc/update_cult_icons_removed(datum/mind/cult_mind)
- for(var/mob/spirit/currentSpirit in spirits)
- remove_cult_icon_from_spirit(currentSpirit,cult_mind)
-
var/datum/atom_hud/antag/culthud = huds[ANTAG_HUD_CULT]
culthud.leave_hud(cult_mind.current)
set_antag_hud(cult_mind.current, null)
diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index 2e7dd25452a..63bb08de7f9 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -72,10 +72,8 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
blood.override = 1
for(var/mob/living/silicon/ai/AI in player_list)
AI.client.images += blood
- cult_viewpoints += src
/obj/effect/rune/Destroy()
- cult_viewpoints -= src
return ..()
/obj/effect/rune/examine(mob/user)
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index c62408eddd5..31af7eed26d 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -541,13 +541,6 @@ var/list/sacrificed = list()
return 0
to_chat(F, "[time2text(world.timeofday,"hh:mm")] \ref[usr] ([usr.x],[usr.y],[usr.z]) || [usr] communicates: [input]
")
- var/obj/cult_viewpoint/vp = getCultViewpoint(usr)
- if (!vp)
- return 0
-
- var/displayName = vp.get_display_name()
- var/cultName = vp.get_cult_name()
-
if(istype(src,/obj/effect/rune))
usr.say("O bidai nabora se[pick("'","`")]sma!")
else
@@ -561,14 +554,14 @@ var/list/sacrificed = list()
log_say("Cult Message: [key_name(usr)]: [input]")
for(var/datum/mind/H in ticker.mode.cult)
if (H.current)
- to_chat(H.current, "[cultName]: [input]")
+ to_chat(H.current, "PLACEHOLDER CHANGE ME: [input]")
for(var/mob/spirit/spirit in spirits)
- to_chat(spirit, "[displayName]: [input]")
+ to_chat(spirit, "PLACEHOLDER: [input]")
for(var/mob/dead/observer/G in player_list)
- G.show_message("[displayName] ([cultName]) ([ghost_follow_link(usr, ghost=G)]): [input]")
+ G.show_message("PLACEHOLDER ([ghost_follow_link(usr, ghost=G)]): [input]")
qdel(src)
return 1
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index 1f8bbc44587..a4577a355cc 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -249,7 +249,6 @@
if(H.mind in ticker.mode.syndicates)
ticker.mode.update_synd_icons_added()
if (H.mind in ticker.mode.cult)
- ticker.mode.add_cult_viewpoint(H)
ticker.mode.add_cultist(occupant.mind)
ticker.mode.update_cult_icons_added() //So the icon actually appears
if(("\ref[H.mind]" in ticker.mode.implanter) || (H.mind in ticker.mode.implanted))
diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm
index 3802c7c7432..f6408b8c533 100644
--- a/code/modules/admin/player_panel.dm
+++ b/code/modules/admin/player_panel.dm
@@ -270,9 +270,6 @@
else if(isobserver(M))
M_job = "Ghost"
- else if(isSpirit(M))
- M_job = (ismask(M)) ? "Mask" : "Spirit"
-
M_job = replacetext(M_job, "'", "")
M_job = replacetext(M_job, "\"", "")
M_job = replacetext(M_job, "\\", "")
@@ -360,8 +357,6 @@
dat += "
Ghost | "
else if(isalien(M))
dat += "Alien | "
- else if(ismask(M))
- dat += "Mask | "
else if(isSpirit(M))
dat += "Spirit | "
else
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index 7fb6806b5c0..2fad8ab1b9f 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1385,15 +1385,6 @@
log_admin("[key_name(usr)] AIized [key_name(H)]")
H.AIize()
-
- else if(href_list["makemask"])
- if(!check_rights(R_SPAWN)) return
- var/mob/currentMob = locate(href_list["makemask"])
- message_admins("\red Admin [key_name_admin(usr)] made [key_name_admin(currentMob)] into a Mask of Nar'Sie!", 1)
- log_admin("[key_name(usr)] made [key_name(currentMob)] into a Mask of Nar'Sie!")
- currentMob.make_into_mask(0,0)
-
-
else if(href_list["makealien"])
if(!check_rights(R_SPAWN)) return
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 29577af9526..e9199966762 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -169,16 +169,11 @@ proc/isembryo(A)
return 1
return 0
-proc/isovermind(A)
+/proc/isovermind(A)
if(istype(A, /mob/camera/blob))
return 1
return 0
-/proc/ismask(A)
- if(istype(A, /mob/spirit/mask))
- return 1
- return 0
-
/proc/isAutoAnnouncer(A)
if(istype(A, /mob/living/automatedannouncer))
return 1
diff --git a/code/modules/mob/spirit/cultnet.dm b/code/modules/mob/spirit/cultnet.dm
deleted file mode 100644
index c3f37f8fdd1..00000000000
--- a/code/modules/mob/spirit/cultnet.dm
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
-
-This file contains the code necessary to do the display code for cult spirits.
-
-It reuses a lot of code from the AIEye cameraNetwork. In order to work properly, some of those files needed to be modified as well.
-
-*/
-
-
-/proc/isCultRune(var/viewpoint)
- var/obj/effect/rune/test_rune = viewpoint
- if (test_rune)
- return TRUE
- return FALSE
-
-
-/proc/isCultViewpoint(var/viewpoint)
- var/obj/cult_viewpoint/vp = viewpoint
- if (vp)
- return TRUE
- return FALSE
-
-/*
-RUNE JUNK
-*/
-
-/obj/effect/rune/proc/can_use()
- return TRUE
-
-/obj/effect/rune/proc/can_see()
- return hear(view_range, get_turf(src))
-
diff --git a/code/modules/mob/spirit/mask/mask.dm b/code/modules/mob/spirit/mask/mask.dm
deleted file mode 100644
index 8ae366ef16a..00000000000
--- a/code/modules/mob/spirit/mask/mask.dm
+++ /dev/null
@@ -1,227 +0,0 @@
-/mob/spirit/mask
- icon = 'icons/mob/spirits/mask.dmi'
- icon_state = "depressurized"
-
-/mob/spirit/mask/New()
- ..()
- AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman(src))
- AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/blood_speech(src))
- AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/shatter_lights(src))
-
-
-/mob/spirit/mask/verb/go_to_follower()
- set category = "Mask"
- set name = "Go to follower"
- set desc = "Select who you would like to go too."
-
- var/obj/cult_viewpoint/cultist = pick_cultist()
- if (cultist)
- follow_cultist(cultist.owner)
- cult_log("[key_name_admin(src)] started following [key_name_admin(cultist)].")
- to_chat(src, "You start following [cultist.get_display_name()].")
-
-
-/mob/spirit/mask/verb/urge_cultist()
- set category = "Mask"
- set name = "Urge cultist"
- set desc = "Push your cultists to do something."
-
- var/obj/cult_viewpoint/cultist = pick_cultist()
- if (cultist)
- if (cultist.owner)
- var/newUrge = stripped_input(usr, "", "Set Urge", "")
- cultist.set_urge(newUrge)
- to_chat(src, "You urge [cultist.owner.name] to [newUrge].")
- cult_log("controlled by [key_name_admin(src)] has urged [key_name_admin(cultist.owner)] to [newUrge].")
-
-/mob/spirit/mask/verb/set_cult_name()
- set category = "Mask"
- set name = "Set Cult Name"
- set desc = "Grant a cultist a name."
-
- var/obj/cult_viewpoint/cultist = pick_cultist()
- if (cultist)
- var/newName = stripped_input(usr, "", "Set Cult Name", "")
- if (!newName)
- return
- cultist.set_cult_name(newName)
- to_chat(src, "You grant [cultist.owner.name] the secret name of [newName].")
- if (cultist.owner)
- cult_log("[key_name_admin(src)] has set [key_name_admin(cultist.owner)] to \'[newName]\'")
-
-
-/mob/spirit/mask/verb/urge_cult()
- set category = "Mask"
- set name = "Urge Cult"
- set desc = "Set urge on the entire cult."
-
- var/newUrge = stripped_input(usr, "Please choose an urge.", "Set Urge", "")
- for(var/obj/cult_viewpoint/viewpoint in cult_viewpoints)
- viewpoint.set_urge(newUrge)
- to_chat(src, "You urge the entire cult to [newUrge].")
- cult_log("[key_name_admin(src)] has urged the entire cult to [newUrge]")
-
-
-/mob/spirit/mask/verb/set_favor_for_cultist()
- set category = "Mask"
- set name = "Show your favor"
- set desc = "Set the favor for a cultist"
-
- var/obj/cult_viewpoint/cultist = pick_cultist()
- if (cultist)
- if (cultist.owner)
- var/list/favor = list("Pleased", "Displeased", "Indifference")
- var/emotion = input("Pick your emotion", "Mask", null, null) in favor
- switch(emotion)
- if("Pleased")
- cultist.set_favor(1)
- cult_log("[key_name_admin(src)] is pleased with [key_name_admin(cultist.owner)]")
- if("Displeased")
- cultist.set_favor(-1)
- cult_log("[key_name_admin(src)] is displeased with [key_name_admin(cultist.owner)]")
- if("Indifference")
- cultist.set_favor(0)
- cult_log("[key_name_admin(src)] is indifferent too [key_name_admin(cultist.owner)]")
-
-
-/mob/spirit/mask/proc/set_name()
- spawn(0)
- var/newName = stripped_input(src, "Please pick a name.", "Pick Name for Mask", "")
- name = newName ? newName : "Mask of Nar'sie"
- to_chat(src, "You have set your name to [name].")
-
-
-/mob/spirit/mask/proc/pick_cultist()
- var/list/cultists = list()
- for(var/obj/cult_viewpoint/viewpoint in cult_viewpoints)
- cultists[viewpoint.get_display_name()]=viewpoint
- var/input = input("Please, select a cultist!", "Cult", null, null) as null|anything in cultists
- var/obj/cult_viewpoint/result = cultists[input]
- return result
-
-
-// this proc makes the mask visible very briefly
-/mob/spirit/mask/proc/flicker()
- spawn(0)
- alpha = 127
- invisibility=0
- sleep(5)
- invisibility=initial(invisibility)
- alpha = 255
-
-/proc/flicker_mask(mob/spirit/mask/target)
- if(istype(target))
- target.flicker()
-
-// SPELLS
-/obj/effect/proc_holder/spell/aoe_turf/blood_speech
- name = "Speak to your Acolytes"
- desc = "This spell allows you to speak to your flock."
- school = "unknown evil"
- charge_type = "recharge"
- charge_max = 2000
- clothes_req = 0
- invocation = "none"
- invocation_type = "none"
- range = 0
-
-/obj/effect/proc_holder/spell/aoe_turf/blood_speech/cast(list/targets)
- var/input = stripped_input(usr, "Please choose a message to tell your acolytes.", "Voice of Blood", "")
- if(!input)
- revert_cast(usr)
- cult_log("[key_name_admin(usr)]says : [input]")
- flicker_mask(usr)
- for(var/datum/mind/H in ticker.mode.cult)
- if (H.current)
- to_chat(H.current, "[usr.name]: [input]")
- for(var/mob/spirit/spirit in spirits)
- to_chat(spirit, "[usr.name]: [input]")
-
-
-/obj/effect/proc_holder/spell/aoe_turf/shatter_lights
- name = "Spread Shadows"
- desc = "This spell breaks lights near the mask."
- school = "unknown evil"
- charge_type = "recharge"
- charge_max = 1000
- clothes_req = 0
- invocation = "none"
- invocation_type = "none"
- range = 0
-
-/obj/effect/proc_holder/spell/aoe_turf/shatter_lights/cast(list/targets)
- cult_log("[key_name_admin(usr)] used Spread Shadows.")
- flicker_mask(usr)
- spawn(0)
- for(var/area/A in range(3,get_turf(usr)))
- for(var/obj/machinery/light/L in A)
- L.on = 1
- L.broken()
- sleep(1)
- for(var/obj/item/device/flashlight/F in A)
- F.on = 0
-
-
-/obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman
- name = "Create Talisman"
- desc = "This spell conjures a talisman"
-
- school = "conjuration"
- charge_type = "recharge"
- charge_max = 3000
- clothes_req = 0
- invocation = "none"
- invocation_type = "none"
- range = 0
- summon_type = list(/obj/item/weapon/paper/talisman)
-
- var/list/talismans = list( "Armor"="armor",
- "Blind"="blind",
- "Conceal"="conceal",
- "Communicate"="communicate",
- "Deafen"="deafen",
- "EMP"="emp",
- "Teleport"="teleport",
- "Tome"="newtome",
- "Reveal Runes",
- "Stun"="runestun",
- "Soul Stone"="soulstone",
- "Construct"="construct")
-
-
-/obj/effect/proc_holder/spell/aoe_turf/conjure/create_talisman/cast(list/targets)
-
- var/talisman = input("Pick a talisman type", "Talisman", null, null) as null|anything in talismans
- var/imbue_value = talismans[talisman]
- if (!talisman)
- to_chat(usr, "You choose not to create a talisman.")
- revert_cast(usr)
- return
-
- cult_log("[key_name_admin(usr,0)] created a talisman of type [talisman].")
- flicker_mask(usr)
-
- switch(talisman)
-
- if ("Teleport")
- var/target_rune = input("Pick a teleport target", "Teleport Rune", null, null) as null|anything in engwords
- if (!target_rune)
- to_chat(usr, "You choose not to create a talisman.")
- revert_cast(usr)
- return
- summon_type = list(/obj/item/weapon/paper/talisman)
- newVars = list("imbue" = "[target_rune]", "info" = "[target_rune]")
-
- if ("Soul Stone")
- summon_type = list(/obj/item/device/soulstone)
- newVars = list()
-
- if ("Construct")
- summon_type = list(/obj/structure/constructshell)
- newVars = list()
-
- else
- summon_type = list(/obj/item/weapon/paper/talisman)
- newVars = list("imbue" = "[imbue_value]")
-
- ..()
\ No newline at end of file
diff --git a/code/modules/mob/spirit/mask/respawn.dm b/code/modules/mob/spirit/mask/respawn.dm
deleted file mode 100644
index 60330de917d..00000000000
--- a/code/modules/mob/spirit/mask/respawn.dm
+++ /dev/null
@@ -1,20 +0,0 @@
-/proc/there_can_be_only_one_mask(var/mob/spirit/mask/target)
- if(!istype(target))
- return
- for(var/mob/spirit/mask/currentSpirit in spirits)
- if(currentSpirit)
- if(currentSpirit!=target)
- // create the ghost
- var/mob/dead/observer/ghost = currentSpirit.ghostize(TRUE)
- // let the deposed mask respawn immediately, the poor dear
- ghost.timeofdeath = world.time - 20000
- ghost.newPlayerType = /mob/new_player/cultist
- // remove old mask body
- qdel(currentSpirit)
-
-
-/mob/new_player/cultist/AttemptLateSpawn(rank)
- var/mob/newCharacter = ..(rank)
- if(ticker.mode)
- if(is_convertable_to_cult(newCharacter.mind))
- ticker.mode.add_cultist(newCharacter.mind)
\ No newline at end of file
diff --git a/code/modules/mob/spirit/movement.dm b/code/modules/mob/spirit/movement.dm
index 65a992c1932..c3a780c07ed 100644
--- a/code/modules/mob/spirit/movement.dm
+++ b/code/modules/mob/spirit/movement.dm
@@ -29,26 +29,6 @@ mob/spirit/proc/Spirit_Move(direct)
// if we're trying to move, we want to stop following our target
follow_target = null
-
-/mob/spirit/proc/follow_cultist(mob/living/target as mob)
- if(!istype(target)) return
- var/obj/cult_viewpoint/currentView = getCultViewpoint(target)
- var/mob/spirit/U = usr
-
- if (!currentView)
- to_chat(U, "As a spirit, you may only track cultists.")
-
- U.follow_target = target
- to_chat(U, "Now following [currentView.get_cult_name()].")
-
- spawn (0)
- while (U.follow_target == target)
- if (U.follow_target == null)
- return
- U.setLoc(get_turf(target))
- sleep(10)
-
-
mob/spirit/setLoc(var/T)
T = get_turf(T)
loc = T
diff --git a/code/modules/mob/spirit/spirit.dm b/code/modules/mob/spirit/spirit.dm
index a9b10f8224f..12bf5b5a45d 100644
--- a/code/modules/mob/spirit/spirit.dm
+++ b/code/modules/mob/spirit/spirit.dm
@@ -64,7 +64,5 @@ mob/spirit/Topic(href, href_list)
if (href_list["track"])
to_chat(usr, "Got to tracking.")
var/mob/target = locate(href_list["track"]) in mob_list
- var/mob/spirit/A = locate(href_list["track2"]) in spirits
- if(A && target)
- A.follow_cultist(target)
+ var/mob/spirit/A = locate(href_list["track2"]) in spirits//should i keep this or no?
return
\ No newline at end of file
diff --git a/code/modules/mob/spirit/viewpoint.dm b/code/modules/mob/spirit/viewpoint.dm
deleted file mode 100644
index 90814317124..00000000000
--- a/code/modules/mob/spirit/viewpoint.dm
+++ /dev/null
@@ -1,203 +0,0 @@
-#define FAVOR_PLEASED 1
-#define FAVOR_INDIFFERENT 0
-#define FAVOR_DISPLEASED -1
-
-
-var/obj/cult_viewpoint/list/cult_viewpoints = list()
-
-
-/obj/cult_viewpoint
- var/view_range = 7
- var/updating = 0
- var/mob/owner = null
- var/urge = ""
- var/favor = FAVOR_INDIFFERENT
- var/cult_name = null
-
-
-/obj/cult_viewpoint/New(var/mob/target)
- owner = target
- //src.loc = owner
- cult_viewpoints+=src
- //handle_missing_mask()
- ..()
-
-
-/obj/cult_viewpoint/Destroy()
- processing_objects.Remove(src)
- cult_viewpoints-=src
- return ..()
-
-
-// VERBS
-/obj/cult_viewpoint/verb/check_urge()
- set category = "Cult"
- set desc = "Discover what your god commands of you."
- set name = "Check Urge"
- set src in usr
- if (src.urge)
- to_chat(owner, "\red \b You feel the urge to [src.urge]")
- else
- to_chat(owner, "\b You feel no supernatural compulsions.")
-
-
-/obj/cult_viewpoint/verb/reach_out()
- set category = "Cult"
- set desc = "Reach out for your gods presence."
- set name = "Reach Out"
- set src in usr
-
- for(var/mob/spirit/mask/currentMask in spirits)
- if (currentMask.is_active())
- to_chat(owner, "\red \b You feel the reassuring presence of your god.")
- to_chat(currentMask, "[get_display_name()] has reached out to you.")
-
- return
- to_chat(owner, "\b You feel a chilling absence.")
- handle_missing_mask()
-
-
-/obj/cult_viewpoint/verb/check_favor()
- set category = "Cult"
- set desc = "Check your favor with your god."
- set name = "Check Favor"
- set src in usr
- switch(favor)
- if(FAVOR_PLEASED)
- to_chat(owner, "\red \b You bask in your gods favor.")
- if(FAVOR_INDIFFERENT)
- to_chat(owner, "\red \b You feel nothing.")
- if(FAVOR_DISPLEASED)
- to_chat(owner, "\red \b You cringe at your gods displeasure.")
-
-
-/obj/cult_viewpoint/verb/pray_to_mask()
- set category = "Cult"
- set desc = "Pray to your god"
- set name = "Pray to Nar'Sie"
- set src in usr
-
- var/input = stripped_input(usr, "Please choose a message to say to your god.", "Pray to Nar'Sie", "")
- if(!input)
- return
-
- cult_log("[key_name(usr,0)](Pray):[input]")
- to_chat(owner, "You pray to Nar'Sie: [input]")
-
- for(var/mob/spirit/spirit in spirits)
- to_chat(spirit, "[get_display_name()] prays : [input]")
-
-
-// PROCS
-/obj/cult_viewpoint/proc/set_favor(var/newFavor)
- favor = newFavor
- check_favor()
-
-
-/obj/cult_viewpoint/proc/set_urge(var/newUrge)
- if (!newUrge)
- src.urge = null
- src.urge = copytext(newUrge, 1, MAX_MESSAGE_LEN)
- check_urge()
-
-
-/obj/cult_viewpoint/proc/can_use()
- if (owner.stat != DEAD)
- return TRUE
- return FALSE
-
-
-/obj/cult_viewpoint/proc/can_see()
- return hear(view_range, get_turf(owner))
-
-
-/obj/cult_viewpoint/proc/get_cult_name()
- if (cult_name)
- return cult_name
- return "An Unknown Servant"
-
-
-/obj/cult_viewpoint/proc/set_cult_name(var/newName)
- if (!owner)
- return FALSE
- if (newName)
- cult_name = newName
- to_chat(owner, "\red \b You have been blessed with the secret name of '[newName]'.")
- else
- cult_name = null
- to_chat(owner, "\red \b Your god has taken your secret name.")
-
-
-/obj/cult_viewpoint/proc/get_display_name()
- if(istype(src,/obj/effect/rune))
- return name
- if (!owner)
- return
- if (cult_name)
- return cult_name
- return owner.name
-
-
-/obj/cult_viewpoint/proc/become_mask()
- set category = "Cult"
- set name = "Become Mask"
- set desc = "Sacrifice your life and become a Mask of Nar'sie."
- set src in usr
-
- cult_log("[key_name(usr,0)] has tried to become a Mask of Nar'sie.")
-
- if (!active_mask())
- var/confirm = alert(owner.client, "You are about to become a Mask of Nar'sie. This will destroy your body, and you will only be able to guide the other cultists through communication. Are you sure?", "Confirm Your Sacrifice", "Yes", "No")
- if(confirm == "Yes")
- var/transformation_type = alert(owner.client, "You are about to become a Mask. Do you want it to be subtle or violent?", "Mask", "Subtle", "Violent")
- if(!active_mask())
- cult_log("[key_name(usr,0)] has become a Mask of Nar'sie.")
- if (transformation_type=="Subtle")
- log_admin("[key_name_admin(owner)] has subtly become a Mask of Nar'sie")
- owner.make_into_mask(0,0)
- else
- log_admin("[key_name_admin(owner)] has violently become a Mask of Nar'sie")
- owner.make_into_mask(1,1)
- else
- return
- else
- to_chat(owner, "\b You cannot become a mask of Nar'Sie because a Mask already exists.")
- mask_has_been_found()
- return
-
-
-/obj/cult_viewpoint/proc/active_mask()
- for(var/mob/spirit/mask/currentMask in spirits)
- if (currentMask.is_active())
- return TRUE
- return FALSE
-
-
-/obj/cult_viewpoint/proc/handle_missing_mask()
- if (active_mask())
- mask_has_been_found()
- else
- mask_is_missing()
-
-
-/obj/cult_viewpoint/proc/mask_has_been_found()
- for(var/obj/cult_viewpoint/viewpoint in cult_viewpoints)
- if (viewpoint.verbs.Find(/obj/cult_viewpoint/proc/become_mask))
- viewpoint.verbs-=/obj/cult_viewpoint/proc/become_mask
-
-
-/obj/cult_viewpoint/proc/mask_is_missing()
- for(var/obj/cult_viewpoint/viewpoint in cult_viewpoints)
- if (!viewpoint.verbs.Find(/obj/cult_viewpoint/proc/become_mask))
- viewpoint.verbs+=/obj/cult_viewpoint/proc/become_mask
-
-
-/proc/getCultViewpoint(var/mob/currentMob)
- for(var/obj/cult_viewpoint/currentView in currentMob)
- return currentView
- return FALSE
-
-
-#undef FAVOR_PLEASED
-#undef FAVOR_INDIFFERENT
-#undef FAVOR_DISPLEASED
\ No newline at end of file
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index ac3dd8af716..900e7c36efc 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -70,57 +70,6 @@
qdel(src)
return O
-/mob/living/carbon/human/make_into_mask(var/should_gib = 0)
- for(var/t in organs)
- qdel(t)
- return ..(should_gib)
-
-
-/mob/proc/make_into_mask(var/should_gib = 0, var/should_remove_items = 0)
-
- if(!should_gib)
- icon = null
- invisibility = 101
-
- if(!should_remove_items)
- for(var/obj/item/W in src)
- unEquip(W)
-
- var/mob/spirit/mask/new_spirit = new()
-
- if(mind)
- new_spirit.mind = mind
- new_spirit.mind.assigned_role = "Mask"
- new_spirit.mind.original = new_spirit
-
- new_spirit.key = key
- new_spirit.loc=loc
-
- if (should_gib)
- spawn(0)
- src.gib() // gib the body
- else
- spawn(0)//To prevent the proc from returning null.
- src.visible_message( \
- "[src] disappears into the shadows, never to be seen again.", \
- "You disappear into the shadows, never to be seen again.", \
- "You hear strange noise, you can't quite place it.")
- qdel(src)
-
- to_chat(new_spirit, "You are a Mask of Nar'sie now. You are a tiny fragment of the unknowable entity that is the god.")
- to_chat(new_spirit, "Your job is to help your acolytes complete their goals. Be spooky. Do evil.")
-
- new_spirit.set_name()
-
- // let spirits identify cultists
- if(ticker.mode)
- ticker.mode.add_cult_icon_to_spirit(new_spirit)
-
- // highlander test
- there_can_be_only_one_mask(new_spirit)
-
- return new_spirit
-
//human -> robot
/mob/living/carbon/human/proc/Robotize()
diff --git a/paradise.dme b/paradise.dme
index 11e0b205f71..00a734329dc 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -1635,12 +1635,8 @@
#include "code\modules\mob\new_player\poll.dm"
#include "code\modules\mob\new_player\preferences_setup.dm"
#include "code\modules\mob\new_player\sprite_accessories.dm"
-#include "code\modules\mob\spirit\cultnet.dm"
#include "code\modules\mob\spirit\movement.dm"
#include "code\modules\mob\spirit\spirit.dm"
-#include "code\modules\mob\spirit\viewpoint.dm"
-#include "code\modules\mob\spirit\mask\mask.dm"
-#include "code\modules\mob\spirit\mask\respawn.dm"
#include "code\modules\nano\nanoexternal.dm"
#include "code\modules\nano\nanomanager.dm"
#include "code\modules\nano\nanomapgen.dm"