global lists global defined

This commit is contained in:
Desolate
2018-10-02 15:52:46 -05:00
parent c47df961d9
commit c974e29a3c
385 changed files with 1403 additions and 1403 deletions
+9 -9
View File
@@ -40,7 +40,7 @@
var/real_rank = t.fields["real_rank"]
if(OOC)
var/active = 0
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.real_name == name && M.client && M.client.inactivity <= 10 * 60 * 10)
active = 1
break
@@ -222,7 +222,7 @@ var/global/list/PDA_Manifest = list()
/datum/datacore/proc/manifest()
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
manifest_inject(H)
/datum/datacore/proc/manifest_modify(name, assignment)
@@ -358,7 +358,7 @@ var/record_id_num = 1001
preview_icon.Blend(temp, ICON_OVERLAY)
var/head = "head"
if(head_organ.alt_head && head_organ.dna.species.bodyflags & HAS_ALT_HEADS)
var/datum/sprite_accessory/alt_heads/alternate_head = alt_heads_list[head_organ.alt_head]
var/datum/sprite_accessory/alt_heads/alternate_head = GLOB.alt_heads_list[head_organ.alt_head]
if(alternate_head.icon_state)
head = alternate_head.icon_state
temp = new /icon(icobase, "[head]_[g]")
@@ -390,7 +390,7 @@ var/record_id_num = 1001
var/icon/t_marking_s
if(H.dna.species.bodyflags & HAS_TAIL_MARKINGS)
var/tail_marking = H.m_styles["tail"]
var/datum/sprite_accessory/tail_marking_style = marking_styles_list[tail_marking]
var/datum/sprite_accessory/tail_marking_style = GLOB.marking_styles_list[tail_marking]
if(tail_marking_style && tail_marking_style.species_allowed)
t_marking_s = new/icon("icon" = tail_marking_style.icon, "icon_state" = "[tail_marking_style.icon_state]_s")
t_marking_s.Blend(H.m_colours["tail"], ICON_ADD)
@@ -405,7 +405,7 @@ var/record_id_num = 1001
eyes_s.Blend(eyes_organ.eye_colour, ICON_ADD)
face_s.Blend(eyes_s, ICON_OVERLAY)
var/datum/sprite_accessory/hair_style = hair_styles_full_list[head_organ.h_style]
var/datum/sprite_accessory/hair_style = GLOB.hair_styles_full_list[head_organ.h_style]
if(hair_style)
var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s")
// I'll want to make a species-specific proc for this sooner or later
@@ -425,13 +425,13 @@ var/record_id_num = 1001
//Head Accessory
if(head_organ.dna.species.bodyflags & HAS_HEAD_ACCESSORY)
var/datum/sprite_accessory/head_accessory_style = head_accessory_styles_list[head_organ.ha_style]
var/datum/sprite_accessory/head_accessory_style = GLOB.head_accessory_styles_list[head_organ.ha_style]
if(head_accessory_style && head_accessory_style.species_allowed)
var/icon/head_accessory_s = new/icon("icon" = head_accessory_style.icon, "icon_state" = "[head_accessory_style.icon_state]_s")
head_accessory_s.Blend(head_organ.headacc_colour, ICON_ADD)
face_s.Blend(head_accessory_s, ICON_OVERLAY)
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[head_organ.f_style]
var/datum/sprite_accessory/facial_hair_style = GLOB.facial_hair_styles_list[head_organ.f_style]
if(facial_hair_style && facial_hair_style.species_allowed)
var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s")
if(istype(head_organ.dna.species, /datum/species/slime))
@@ -451,14 +451,14 @@ var/record_id_num = 1001
if((H.dna.species.bodyflags & HAS_HEAD_MARKINGS) || (H.dna.species.bodyflags & HAS_BODY_MARKINGS))
if(H.dna.species.bodyflags & HAS_BODY_MARKINGS) //Body markings.
var/body_marking = H.m_styles["body"]
var/datum/sprite_accessory/body_marking_style = marking_styles_list[body_marking]
var/datum/sprite_accessory/body_marking_style = GLOB.marking_styles_list[body_marking]
if(body_marking_style && body_marking_style.species_allowed)
var/icon/b_marking_s = new/icon("icon" = body_marking_style.icon, "icon_state" = "[body_marking_style.icon_state]_s")
b_marking_s.Blend(H.m_colours["body"], ICON_ADD)
face_s.Blend(b_marking_s, ICON_OVERLAY)
if(H.dna.species.bodyflags & HAS_HEAD_MARKINGS) //Head markings.
var/head_marking = H.m_styles["head"]
var/datum/sprite_accessory/head_marking_style = marking_styles_list[head_marking]
var/datum/sprite_accessory/head_marking_style = GLOB.marking_styles_list[head_marking]
if(head_marking_style && head_marking_style.species_allowed)
var/icon/h_marking_s = new/icon("icon" = head_marking_style.icon, "icon_state" = "[head_marking_style.icon_state]_s")
h_marking_s.Blend(H.m_colours["head"], ICON_ADD)