global lists global defined

This commit is contained in:
Desolate
2018-10-02 15:52:46 -05:00
parent c47df961d9
commit c974e29a3c
385 changed files with 1403 additions and 1403 deletions
@@ -43,7 +43,7 @@ AI MODULES
src.transmitInstructions(comp.current, usr)
to_chat(comp.current, "These are your laws now:")
comp.current.show_laws()
for(var/mob/living/silicon/robot/R in mob_list)
for(var/mob/living/silicon/robot/R in GLOB.mob_list)
if(R.lawupdate && (R.connected_ai == comp.current))
to_chat(R, "These are your laws now:")
R.show_laws()
+2 -2
View File
@@ -57,7 +57,7 @@ RCD
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
rcd_list += src
GLOB.rcd_list += src
door_accesses_list = list()
for(var/access in get_all_accesses())
door_accesses_list[++door_accesses_list.len] = list("name" = get_access_desc(access), "id" = access, "enabled" = (access in door_accesses))
@@ -65,7 +65,7 @@ RCD
/obj/item/rcd/Destroy()
QDEL_NULL(spark_system)
rcd_list -= src
GLOB.rcd_list -= src
return ..()
/obj/item/rcd/attackby(obj/item/W, mob/user, params)
@@ -40,7 +40,7 @@
/obj/item/implant/abductor/proc/get_team_console(var/team)
var/obj/machinery/abductor/console/console
for(var/obj/machinery/abductor/console/c in abductor_equipment)
for(var/obj/machinery/abductor/console/c in GLOB.abductor_equipment)
if(c.team == team)
console = c
break
@@ -24,10 +24,10 @@
/obj/item/implant/chem/New()
..()
create_reagents(50)
tracked_implants += src
GLOB.tracked_implants += src
/obj/item/implant/chem/Destroy()
tracked_implants -= src
GLOB.tracked_implants -= src
return ..()
@@ -8,10 +8,10 @@
/obj/item/implant/tracking/New()
..()
tracked_implants += src
GLOB.tracked_implants += src
/obj/item/implant/tracking/Destroy()
tracked_implants -= src
GLOB.tracked_implants -= src
return ..()
/obj/item/implant/tracking/get_data()
+2 -2
View File
@@ -18,10 +18,10 @@
/obj/item/mop/New()
..()
create_reagents(mopcap)
janitorial_equipment += src
GLOB.janitorial_equipment += src
/obj/item/mop/Destroy()
janitorial_equipment -= src
GLOB.janitorial_equipment -= src
return ..()
/obj/item/mop/proc/clean(turf/simulated/A)
+6 -6
View File
@@ -35,8 +35,8 @@
var/datum/robolimb/robohead = all_robolimbs[C.model]
if(H.gender == MALE || isvulpkanin(H))
if(C.dna.species)
for(var/i in facial_hair_styles_list)
var/datum/sprite_accessory/facial_hair/tmp_facial = facial_hair_styles_list[i]
for(var/i in GLOB.facial_hair_styles_list)
var/datum/sprite_accessory/facial_hair/tmp_facial = GLOB.facial_hair_styles_list[i]
if(C.dna.species.name in tmp_facial.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human hair styles.
if(C.dna.species.bodyflags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
if(robohead.is_monitor)
@@ -53,13 +53,13 @@
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s face worth cutting. How disappointing.</span>")
return
else
species_facial_hair = facial_hair_styles_list
species_facial_hair = GLOB.facial_hair_styles_list
var/f_new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in species_facial_hair
//handle normal hair
var/list/species_hair = list()
if(C.dna.species)
for(var/i in hair_styles_public_list)
var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
for(var/i in GLOB.hair_styles_public_list)
var/datum/sprite_accessory/hair/tmp_hair = GLOB.hair_styles_public_list[i]
if(C.dna.species.name in tmp_hair.species_allowed) //If the species is allowed to have the style, add the style to the list. Or, if the character has a prosthetic head, give them the human facial hair styles.
if(C.dna.species.bodyflags & ALL_RPARTS) //If the character is of a species that can have full body prosthetics and their head doesn't suport human hair 'wigs', don't add the style to the list.
if(robohead.is_monitor)
@@ -76,7 +76,7 @@
to_chat(user, "<span class='warning'>You are unable to find anything on [H]'s head worth cutting. How disappointing.</span>")
return
else
species_hair = hair_styles_public_list
species_hair = GLOB.hair_styles_public_list
var/h_new_style = input(user, "Select a hair style", "Grooming") as null|anything in species_hair
user.visible_message("<span class='notice'>[user] starts cutting [M]'s hair!</span>", "<span class='notice'>You start cutting [M]'s hair!</span>") //arguments for this are: 1. what others see 2. what the user sees. --Fixed grammar, (TGameCo)
playsound(loc, 'sound/goonstation/misc/Scissor.ogg', 100, 1)
+1 -1
View File
@@ -158,7 +158,7 @@
if(ishuman(L))
var/mob/living/carbon/human/H = L
H.forcesay(hit_appends)
H.forcesay(GLOB.hit_appends)
add_attack_logs(user, L, "Stunned with [src]")
@@ -59,14 +59,14 @@ Frequency:
if(sr)
temp += "<B>Located Beacons:</B><BR>"
for(var/obj/item/radio/beacon/W in beacons)
for(var/obj/item/radio/beacon/W in GLOB.beacons)
if(W.frequency == frequency && !W.syndicate)
if(W && W.z == z)
var/turf/TB = get_turf(W)
temp += "[W.code]: [TB.x], [TB.y], [TB.z]<BR>"
temp += "<B>Located Implants:</B><BR>"
for(var/obj/item/implant/tracking/T in tracked_implants)
for(var/obj/item/implant/tracking/T in GLOB.tracked_implants)
if(!T.implanted || !T.imp_in)
continue