From c9852cb34f967fc2bdc011bb058d17e193d4d83e Mon Sep 17 00:00:00 2001 From: Tastyfish Date: Mon, 9 Nov 2015 02:29:18 -0500 Subject: [PATCH] Made it check for recursive buckling again too --- code/game/objects/buckling.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/buckling.dm b/code/game/objects/buckling.dm index f62582367ad..f1191a0ae8c 100644 --- a/code/game/objects/buckling.dm +++ b/code/game/objects/buckling.dm @@ -31,7 +31,7 @@ //procs that handle the actual buckling and unbuckling /atom/movable/proc/buckle_mob(mob/living/M) - if(!can_buckle || !istype(M) || (M.loc != loc) || M.buckled || buckled_mob || (buckle_requires_restraints && !M.restrained()) || M == src) + if(!can_buckle || !istype(M) || (M.loc != loc) || M.buckled || M.buckled_mob || buckled_mob || (buckle_requires_restraints && !M.restrained()) || M == src) return 0 if (isslime(M) || isAI(M))