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Added a decoy AI that spawns in the AI core chamber on Malfunction rounds, to reduce metagaming.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@39 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -52,4 +52,8 @@
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M.icon_state = "ai-crash"
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src.icon_state = "aicard-full"
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O << "You have been downloaded to a mobile storage device. Remote device connection severed."
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user << "<b>Transfer succeeded</b>: [O.name] ([rand(1000,9999)].exe) removed from host terminal and stored within local memory."
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user << "<b>Transfer succeeded</b>: [O.name] ([rand(1000,9999)].exe) removed from host terminal and stored within local memory."
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attack(mob/living/silicon/decoy/M as mob, mob/user as mob)
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M.death()
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user << "<b>ERROR ERROR ERROR</b>"
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