From c9cd22f47b323655b619eaef191394e7f0d7ac15 Mon Sep 17 00:00:00 2001 From: Chap Date: Sat, 15 Nov 2025 22:00:11 +0100 Subject: [PATCH] [FIX] Reskinning the tacticool envirosuit helmet now properly updates its sprite. (#30998) * Tactical envirosuit helmet icon_state properly updates on reskin * Revert "Tactical envirosuit helmet icon_state properly updates on reskin" This reverts commit c4d10881b2313e1bd5a0fe9f792e364fcba06095. * Reskinning tactical envirosuit now updates icon_state --------- Co-authored-by: adrermail@gmail.com --- code/modules/clothing/spacesuits/plasmamen.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/clothing/spacesuits/plasmamen.dm b/code/modules/clothing/spacesuits/plasmamen.dm index eb53dad6895..c0e1143e99b 100644 --- a/code/modules/clothing/spacesuits/plasmamen.dm +++ b/code/modules/clothing/spacesuits/plasmamen.dm @@ -318,17 +318,20 @@ name = initial(name) desc = initial(desc) base_icon_state = initial(base_icon_state) + icon_state = initial(icon_state) light_icon = initial(light_icon) if("Knight") name = "knight envirosuit helmet" desc = "A plasmaman envirohelm designed in the shape of a knight helm." base_icon_state = "knight_envirohelm" + icon_state = "knight_envirohelm" visor_icon = "knight_envisor" light_icon = "knight_enlight" if("Skull") name = "skull envirosuit helmet" desc = "A plasmaman envirohelm designed in the shape of a skull." base_icon_state = "skull_envirohelm" + icon_state = "skull_envirohelm" visor_icon = "skull_envisor" light_icon = "skull_enlight" update_icon()