diff --git a/code/modules/projectiles/guns/projectile.dm b/code/modules/projectiles/guns/projectile.dm index cabad829839..3fe616d94f5 100644 --- a/code/modules/projectiles/guns/projectile.dm +++ b/code/modules/projectiles/guns/projectile.dm @@ -37,8 +37,8 @@ if(isnull(AC) || !istype(AC)) return 0 AC.loc = get_turf(src) //Eject casing onto ground. - AC.desc += " This one is spent." //descriptions are magic if(AC.BB) + AC.desc += " This one is spent." //descriptions are magic - only when there's a projectile in the casing in_chamber = AC.BB //Load projectile into chamber. AC.BB.loc = src //Set projectile loc to gun. return 1