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Improve mecha circuit crates to make them useful + few fixes (#25516)
* Improve mecha circuit crates to make them useful * fix * Update ripley.dm
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@@ -204,7 +204,6 @@ GLOBAL_LIST_INIT(sinew_recipes, list (
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return
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C.armor = current_armor.setRating(melee_value = min(current_armor.getRating(MELEE) + 15, 75))
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to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
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use(1)
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else
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to_chat(user, "<span class='warning'>You can't improve [C] any further!</span>")
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else if(istype(target, /obj/mecha/working/ripley))
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@@ -256,7 +255,6 @@ GLOBAL_LIST_INIT(sinew_recipes, list (
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if(!use(1))
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to_chat(user, "<span class='notice'>You dont have enough [src] for this!</span>")
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return
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use(1)
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D.plates++
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D.armor = D.armor.setRating(melee_value = min(D.armor.getRating(MELEE) + 10, 70))
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D.armor = D.armor.setRating(bullet_value = min(D.armor.getRating(BULLET) + 4, 50))
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@@ -290,7 +288,6 @@ GLOBAL_LIST_INIT(sinew_recipes, list (
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if(!use(1))
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to_chat(user, "<span class='notice'>You dont have enough [src] for this!</span>")
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return
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use(1)
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D.drake_hides++
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D.max_integrity += 50
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D.obj_integrity += 50
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@@ -517,6 +517,12 @@
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icon_opened = "scicrate_open"
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icon_closed = "scicrate"
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/obj/structure/closet/crate/sci/robo
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desc = "A science crate. Contain various mech parts."
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icon_state = "scicrate_mech"
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icon_opened = "scicrate_mech_open"
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icon_closed = "scicrate_mech"
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/obj/structure/closet/crate/secure/scisec
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name = "secure science crate"
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desc = "A crate with a lock on it, painted in the scheme of the station's scientists."
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