From ca49c90ab56f211ddd3fc537393862d2fd4b5bb7 Mon Sep 17 00:00:00 2001 From: S34N <12197162+S34NW@users.noreply.github.com> Date: Sun, 9 Jan 2022 08:58:15 +0000 Subject: [PATCH] Touches up default config (#17288) --- config/example/config.toml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/config/example/config.toml b/config/example/config.toml index 5d6595ffcec..829cf4b9461 100644 --- a/config/example/config.toml +++ b/config/example/config.toml @@ -44,7 +44,7 @@ # If the database fails, this file will be used as fallback use_database_admins = false # Auto authenticate localhost users as admin? Useful for test servers, disable in producation -enable_localhost_autoadmin = false +enable_localhost_autoadmin = true # List of admin rank assignments and their permissions # These names ARE CASE SENSITIVE # +BUILD (or +BUILDMODE) = the ability to use buildmode @@ -263,7 +263,7 @@ enable_gamemode_player_limit = true # This section contains everything relating to the ingame gateway (away mission) system. # Do we want to enable this at all? Disable for faster load times in testing -enable_away_mission = true +enable_away_mission = false # Delay (in deciseconds) before the gateway is usable away_mission_delay = 0 # List of all enabled away missions. Comment out an entry to disable it. @@ -309,7 +309,7 @@ restrict_antag_hud_rejoin = true # Do we want to allow player respawns? respawn_enabled = false # Enable karma awarding and karma lockouts for jobs and species? -enable_karma = true +enable_karma = false # Enable/disable the buster for the CID randomiser DLL enable_cid_randomiser_buster = false # Prevent admins from possessing the singularity @@ -597,7 +597,7 @@ overflow_whitelist = ["keyhere", "anotherhere"] # This section contains configuration for all space ruins and lava ruins # Globally enable and disable placing of space ruins. Lava ruins will still place. -enable_space_ruins = true +enable_space_ruins = false # Minimum number of extra zlevels to generate and fill with ruins minimum_zlevels = 2 # Maximum number of extra zlevels to generate and fill with ruins