From ca5bedcbdd5653203dacb35cd7ac39706a764582 Mon Sep 17 00:00:00 2001 From: PacifistDalek <32213277+PacifistDalek@users.noreply.github.com> Date: Wed, 21 Jul 2021 21:09:23 -0400 Subject: [PATCH] Update vending.dm --- code/game/machinery/vending.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 375cb4b8628..babae081e9d 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -1177,7 +1177,7 @@ /obj/item/stack/medical/splint = 4, /obj/item/reagent_containers/glass/beaker = 4, /obj/item/reagent_containers/dropper = 4, /obj/item/healthanalyzer = 4, /obj/item/healthupgrade = 4, /obj/item/reagent_containers/hypospray/safety = 2, /obj/item/sensor_device = 2, /obj/item/pinpointer/crew = 2) contraband = list(/obj/item/reagent_containers/glass/bottle/sulfonal = 1, /obj/item/reagent_containers/glass/bottle/pancuronium = 1) - armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) + armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70) resistance_flags = FIRE_PROOF refill_canister = /obj/item/vending_refill/medical @@ -1203,7 +1203,7 @@ density = FALSE //It is wall-mounted, and thus, not dense. --Superxpdude products = list(/obj/item/stack/medical/bruise_pack = 2, /obj/item/stack/medical/ointment = 2, /obj/item/reagent_containers/hypospray/autoinjector = 4, /obj/item/healthanalyzer = 1) contraband = list(/obj/item/reagent_containers/syringe/charcoal = 4, /obj/item/reagent_containers/syringe/antiviral = 4, /obj/item/reagent_containers/food/pill/tox = 1) - armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50) + armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70) resistance_flags = FIRE_PROOF refill_canister = /obj/item/vending_refill/wallmed @@ -1522,7 +1522,7 @@ contraband = list(/obj/item/weldingtool/hugetank = 2,/obj/item/clothing/gloves/color/fyellow = 2) premium = list(/obj/item/clothing/gloves/color/yellow = 1) refill_canister = /obj/item/vending_refill/youtool - armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70) + armor = list(melee = 50, bullet = 20, laser = 20, energy = 20, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 70) resistance_flags = FIRE_PROOF